random-storykeeper 2017-04-29 06:28
That was a very quick but cute playthrough. I would have personally liked to have the character be respawned from the start of the stage rather than closing the game upon losing. Having open up the game again each time is annoying, especially if you have a task for the player where it’s relatively easy to lose (one hit equals instant death).
I do think the art is the best part about the game. I love the combination of realistic looking soil with the cute worm and rock. The inconsistent art style adds to the charm. I am curious as to why the worm starts as a bunch of blocks and then suddenly transforms into a more cartoon-like worm once he reaches the top. I guess it really is a special worm after all!
The music is all right; I like the "sunflower_soiree" track; it’s got a bit of a wondrous "I wonder what’s up above" feeling. I only wish it captured a bit more of that feeling of "rain" in it, seeing as the game is entirely about avoiding raindrops.
Oh, the dialogue was also pretty good, albeit there wasn’t too much of it. My heart goes out to that poor rock, who totally got rained on and probably fell off the leaf as I was climbing up. :P