FoonLudum Dare ExplorerLD38 → Spacey Super Shmup

Spacey Super Shmup

By misson20000

View on ldjam.com

CategoryRankScoreCount
Overall4.007
Fun4.007
Innovation2.407
Theme2.005
Graphics3.407
Audio3.807
Humor2.256
Mood3.407

Comments

2017-04-28 13:17

Very challenging game! I included it in my Ludum Dare 38 compilation [video series](https://youtu.be/KYlBGlHp4vY), if you’d like to take a look :)

cvetk0 2017-05-02 15:35

I liked it even though it's a bit hard for my taste. Eventually those nasty lasers sniff me and nuke me out of existence :smile:. It's a great Compo entry with pretty basic graphics (but I think this is intentional so I consider it a plus) and nice sound. I'm think you managed to get quite some gameplay into it despite limited Compo time you had. Good work!

stuntddude 2017-05-11 00:46

Great game feel. A lot of fun to play, and manages to be very difficult without being frustrating. I didn't mind flying through the same chaotic section over and over, because shooting turrets and frantically dodging bullets is inherently satisfying. One of my favorite entries I've played so far.

juju-adams 2017-05-11 14:44

The visuals weirdly reminded me of N The Ninja with the smooth, anti-aliased graphics and laser drones. Sounds effects were very meaty and satisfying, good job there. I couldn't get very far unfortunately (never been good at this kind of game) so thanks for posting a play-through so I don't have to miss out on the later bits ^_^

terrabalt 2017-05-18 14:44

Just wanna say this here, but the sound glitch happened in Opera as well.

Although, i must say, while the game is quite interesting and fun, it is also quite hard ^^; The bit with the red turrets is especially tricky, as the end of the hallway is a small escape with two nigh-impossible to hit and dodge turrets. Maybe push back the wall a bit?