I like your music :upside_down:
I noticed two minor points while playing: - I think your ability bar is not working correctly, when I click on it, the character moves to where I clicked instead of activating the ability. - When I play as the ghost (missile combat) enemies I attack don't realize that I am there.
acuity
2017-05-16 07:36
Hrmm... it's a little hard to figure out where to go to progress. The first few times I played, I would encounter some really hard enemy that I would have no chance to kill and just die. One time, I got kinda far on the ranged attack with movespeed passive character, and found a human house and destroyed it, and then I found another one, but couldn't kill the humans fast enough (they kept spawning) and then something reverted me back to level 1 and I died. The gameplay mechanics seem to make sense, but combat seems pretty difficult and I don't know how to destroy houses if there are too many humans.
I like your music a lot! (Shameless plug, please check out and rate [my game] (https://ldjam.com/events/ludum-dare/38/spike-spire), I made the music myself too!)