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Ygramul
Ygramul
By mdotedot
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 1902 | 28 | | |
Comments
ceosol
2016-04-18 22:24
Really interesting game. It was difficult to tell what exactly was happening. Sometimes the characters would randomly win the board (or possibly lose?). Does each character have only one exit or do the board only have one combination?
mdotedot
2016-04-19 05:16
Thanks for commenting ceosol!
Indeed : I really should have made a in-between-level where you realize that the line-object should match the colors of your shifted-shape. One exit is all that it takes.
insality
2016-04-20 10:09
Seems, that idea is very interesting. But as a player, hard to undestand, what need to do now.
And interesting graphics effects you done
Anyway, good job
cool idea, could have done a lot with levels :D i like the art style too (:
telzidar
2016-05-04 16:53
I really liked the graphics and animation - reminded me of older Atari games, was that what you were going for?
I enjoyed running around, always wondering what strange, funny or maybe cute shapes would come up next - artisticly very high up! :-)
Not bad needs a obstacle or goal that can be quickly determined. Like the particle effects and the graphics are an interesting concept. The portals matching the colors of the characters is cool. Overall good job, keep it up!
pilly
2016-05-10 00:09
Lovely, lovely art style. Love the animations, separation of "pixels", and particle effects. Overall intriguing and beautiful.