graceavery 2015-12-14 18:55
Could you explain the controls in the game description or text on the starting screen? Just kept losing after 1 second and couldn't figure out what was happening. Thanks for submitting! :)
Foon → Ludum Dare Explorer → LD34 → GrowingPain
By ninos
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 51 | ||
| Humor | 237 | 2.92 | ||
| Mood | 768 | 2.48 | ||
| Innovation | 899 | 2.20 | ||
| Fun | 907 | 2.28 | ||
| Theme | 932 | 2.48 | ||
| Overall | 951 | 2.31 |
Could you explain the controls in the game description or text on the starting screen? Just kept losing after 1 second and couldn't figure out what was happening. Thanks for submitting! :)
Hand... in pain... Score:1160
I have recorded the game instructions with my voice, listen to them in the beggining :D
RIP Finger. Needed cheat engine for this shit. Score: 6969
You should write the instructions on your description as well. Also now my fingers hurt.. Great game!
I just kept clicking in steady base and the guy didnt seem to not drown. So just conserving energy you win the highest score?
At 2000 mark I just decided to quit and come here post my score :)
By the way, if someone is wondering what you have to do, just keep clicking the guy to not drown!
He doesn't look having problems swimming at all :D
Simple, well made game. I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/-PrUibNueHg
Thanks for support all of you :D
It's almost cookie clicker ish. Not bad :)
This game unleashed the full potential of my mouse button. Score: 25
Simple concept, but still needs a lot of polish/depth/feel (e.g. bobbing character, moving waves, stamina meter, etc.).
I'm really glad you were able to join the compo! For a really simple game, I think it gets its point across well, which is really cool! Although I hope I never have to spam-click to save someone's life... because clearly it hurts XD
Anyway, if you had more time, definitely focus on making it more interactive. Eye candy and visual/audio feedback go a long way! :D