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Double Jump
Double Jump
By gamedevextreme
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 137 | 3.72 | | |
| Theme | 360 | 3.83 | | |
| Fun | 778 | 2.83 | | |
| Overall | 874 | 2.89 | | |
| Graphics | 1012 | 1.88 | | |
| Coolness | 1922 | 33 | | |
Comments
Some of your games are skull bending! But I played Unconventional Earth a while back (though my comp is misbehaving now!) and I think I recall that one being fairly easy to grasp and beat.
(I think it was some kind of defend and slowly push an advantage kind of strategy.)
This one is too hard for me because I'm no good at visually assessing complex angles and stuff!
He says instructions are coming soon but I'll jump in. You get to control the speed that two dropping / bouncing balls travel and then have to mentally calculate projected trajectories to get them to hit target spheres with a + sign.
I'm curious if any expert pool players try this one, it feels like a similar skil set needed, but you have two to adjust in realtime!
Fun concept, but the gameplay was flawed due to the level design not being so great, I can't say much about the graphics as they weren't very good, but the game fits well to the theme. Never played a game quite like it, and with better level design and art and music this game could be good, but as it stands I didn't have much fun because it felt very random.
Anyway, it's better than nothing, so thanks for your submission! With some more polish this could be a good game, but as it stands it was mediocre!
Not my game but really interesting
I like the concept, but the level design is not the best.
I really like the music though
Quite quick (but for game made in only 3hours, is quite long), but the gameplay is awful. I love the concept, even I can"t reach the level 5. Good job !
F*** YOU BLUE BALL!!! I HATE YOU!!!
Very challenging, though I have my doubts about the possibility of the final level...
Nice game! Simple yet innovative gameplay.
I simply gave up at 10 :D
For probably 3 hours it's a nice game!
nmccoy
2016-01-04 15:17
Creative use of the theme. Could have used some feedback on when a ball was actively being accelerated, as it was often very hard to tell what was going on.
x92rwzb
2016-01-04 15:44
Cool concept.