FoonLudum Dare ExplorerLD33 → Dungeonbane - Dungeon Master & Escapists

Dungeonbane - Dungeon Master & Escapists

By silverfyre

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CategoryRankScoreCount
Coolness367
Innovation5762.94
Mood7812.76
Overall8432.85
Fun8732.58
Theme9572.70

Comments

karai17 2015-08-25 05:53

Game didn't quite match the theme, but was still a good game nonetheless. Integrating path finding in just a few days is impressive. Keep working on it!

silverfyre 2015-08-25 10:07

As a Dungeon Master you are the Master of the Monsters!
As a Dungeon Escapist you are the sane monster running from monsters! *Tries hard to fit the theme*

fanatrick 2015-08-25 14:43

Played this a bit with my sister, she liked it but I wasn't satisfied. The dungeon master is a bit overpowered like you said haha. Even for a Jam I'd go against the asset store, it's a cool project but goes nowhere near what can be accomplished in 72 hours.

hegback 2015-08-25 15:11

Feels like unrelated to the theme, and that the escapist is walking too slow somehow. But generating a map for players to edit is kind of interesting.

tackorama 2015-08-25 17:00

The Dungeon Master element of the game made sense and has potential to be really interesting - especially if AI of the escapist if really good. But relying on another player doesn't fit the theme and is hard. Good use of graphics and audio assets though.

wicht 2015-08-25 17:13

I think this could be a lot of fun if you put even more work into it... I agree the excapist walks way to slowly for my taste... but nice music and overall idea.

crazyminnowstudio 2015-08-26 02:55

I was waiting for it... and then the monster saw me and it got exciting! I agree the idea is good, but the escapist moving so slowly was a turn off in the beginning. Maybe use a bigger map so that the escapist can move faster?

jupiter_hadley 2015-08-26 12:29

Cool concept! I love how you can make your own levels. I included it in part 6 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/keaznjOtLXA

rudra 2015-08-26 15:07

Pretty fun game ! Nice idea :)

kassimkot 2015-08-27 02:20

too slow. way to slow. and it didnt felt like were a monster, rather than just placing monsters on the map and have someone else escaping it. interesting though.

silverfyre 2015-08-27 07:37

The escapist moving slow seems to be an intermittent bug in the game, I've tried it on several machines, sometimes it works properly, some times it has the bug.

I will try to fix and re-upload a new version as soon as possible, thanks for playing, commenting and voting everyone. Appreciate it. :)

silverfyre 2015-08-29 05:31

Temporary solution to it: Set Graphics Quality to "Fantastic", that would solve the slow moving escapists problem.

silverfyre 2015-08-31 10:12

Fixed the slow moving bug and re-uploaded as version 1.1. Thanks for playing :)

manuelgf 2015-08-31 10:44

Hard to play, but nice idea.

slayerexe 2015-08-31 10:47

I especially liked this game, winning many points by having two different game modes. Visually it is very nice. Good job.

crucknuk 2015-08-31 14:09

The idea is good, but I think the "dungeon master" part should be a bonus to have custom levels among predefined levels

lewischaplin 2015-08-31 17:26

Nice game, played both parts on my own, dungeon monsters are a little hard as you cant see, to beat them, if you added some way for the explorer to win would make it a lot more balanced. Good Job.

silverfyre 2015-09-01 03:11

You can choose Easy mode to not limit vision. :)

aaranos 2015-09-07 02:10

I was put off a bit by the character's sprite clinging to walls and being upside down. The core mechanics are neat though.