gaius-baltar 2015-08-24 09:44
Played through the 21 levels. Level 20 was the most frustrating (damn low ceilings).
Awesome game. Great job at collision detection too.
Foon → Ludum Dare Explorer → LD33 → Countdown
By ubgamerpro
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 196 | 3.53 | ||
| Theme | 350 | 3.67 | ||
| Overall | 500 | 3.24 | ||
| Innovation | 632 | 2.87 | ||
| Graphics | 759 | 2.87 | ||
| Mood | 806 | 2.73 | ||
| Coolness | 1897 | 32 |
Played through the 21 levels. Level 20 was the most frustrating (damn low ceilings).
Awesome game. Great job at collision detection too.
Nice nice..Good job
Easily one of the most polished, complete and varied platformers I've played in this LD. Even though some levels required uninterrupted jumping and jumping while sitting on the very edge of a platform, the highly deterministic physics made it fair. The graphics would deserve an improvement and platforms not returning for a long time were some of the few minor issues I've had with the game.
P.S. I like how the reason to add a time limit for levels is also the core concept of the game.
I love the physics. The art could use some work though. Audio would've helped.
Nice job on those levels! I think that some jumping sounds is all that is needed.
great job, there are a lot of level and that's cool. Good interpretation of the gamejam theme
Simple, but very nicely done!
Jumping and moving code is good, the only minor bug I found is that your vertical velocity is not set to 0 when you hit the top of the map.
It was a really nice game, I finished all 21 levels. Nice physic engine.
Very simple and very good. I kept pressing the space bar to jump. Maybe use another key next time :D