FoonLudum Dare ExplorerLD32 → Tock About Time

Tock About Time

By redbeard

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Coolness238710

Comments

nilq 2015-04-20 11:17

This is awesome! Fits the theme perfectly.
It's pretty hard, though. :3

liamlime 2015-04-21 16:08

Would rate highly in innovation too

lemonade 2015-04-21 16:18

Pretty fun if a little hard.
I was able to last around three minutes after a few tries, but I still can't tell which clocks have more time and which have less.

Considering that one second spent around the wrong clock can cut your time in half... yeah, that's very punishing.

Another frustrating thing is not knowing where the other clocks are and wandering around aimlessly, wasting precious seconds. I suggest letting the player view the whole area.

The visuals and music set a wonderful calming mood that made me want to relax and mess around. Too bad it clashes with the frantic gameplay.

I don't think the game fit the theme; time isn't used as a weapon here, it's just a stolen resource. But it was still very clever, and I thought using a giant clock as the arena was especially so.

tijn 2015-04-23 19:22

Well done on the innovative game design! Maybe a mini-map which would make it more clear where the other clocks are would be helpful though.

bastienre4 2015-04-27 15:56

Good game, audio is fun :)? Love the idea.

sebasrez 2015-04-27 15:57

Warning, must know how to read time! haha :D

bace1000 2015-04-27 16:08

That was awesome!

orangemoose 2015-05-07 04:42

Very interesting concept, and with the music, it made it a rather relaxing game. I think the game could have included more feedback to the player, especially so the player knows which clocks have more time and which have less. Nice innovative entry!