jhell 2015-04-22 09:11
I like the art style very much. The lighting does look a bit glitchy, but i also has its charm. No Azerty support :(. I would also have allowed the player to keep clicking to fire, less finger strain :p
Foon → Ludum Dare Explorer → LD32 → Prismal Chaos
By ghenoroc
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 595 | 2.94 | ||
| Innovation | 678 | 2.81 | ||
| Theme | 751 | 3.00 | ||
| Overall | 784 | 2.89 | ||
| Coolness | 2054 | 28 |
I like the art style very much. The lighting does look a bit glitchy, but i also has its charm. No Azerty support :(. I would also have allowed the player to keep clicking to fire, less finger strain :p
Web version would not work on my Mac (n is undefined)
I really like the style. But I got an exception after a moment of playing it:
Exception in thread "LWJGL Application" java.lang.NullPointerException
at ghenoroc.ld32.map.ExitDoor.contains(ExitDoor.java:32)
at ghenoroc.ld32.map.Map.hit(Map.java:149)
at ghenoroc.ld32.Player.draw(Player.java:65)
at ghenoroc.ld32.map.Map.draw(Map.java:81)
at ghenoroc.ld32.GameScreen.render(GameScreen.java:43)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:215)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)
Woah, this got some really funky lighting effects.. but that's not a bad thing at all! :)
I seem to get errors once I enter the doors.
A bit glitchy lightning, but otherwise splendid graphics. Quite short, but also fun. Good work!
Super game! I love it, thanks ;)
Nice litle game! I won easily, but in the beginning it was hard to kill first monster. I think game must be harder to be more interesting.
Nice graphics, love the pixel art.. works always for me =D
Nice graphics! You can improve the idea of the flares as weapon and use it wisely on the game, maybe lighting the environment with specific colors, or something like it. Also, I could finish the game just stepping on one button on the level :p
And it worked on Linux with Chromium :)
A little bit too short, but the graphics were nice :)
Couldn't understand what was up with the numbers over enemies heads (changing randomly and all). They still died so it's okay.