FoonLudum Dare ExplorerLD32 → Unikorn

Unikorn

By lo-x

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CategoryRankScoreCount
Theme614.10
Innovation2183.63
Humor2553.31
Audio4632.86
Graphics4713.17
Overall4883.24
Fun5533.05
Mood5962.88
Coolness171339

Comments

sluce 2015-04-20 18:07

I love it! It is really simple gameplay but you can put some strategy into it especially when trying to throw your plushie in a good spot for the next pickup. However, I do wish it had some upbeat audio, it would really help the mood.

lo-x 2015-04-20 20:29

Hi, thanks for the review. Indeed the music need more work. I usually have better music, but this time I wanted to record it myself. But, yeah, I'm not good at it :p

bradur 2015-04-21 07:02

The main menu music was catchy :D.
The game was quite hard but I managed to reach 900 points. The bigger zombies turning red and becoming vulnerable was a nice mechanic, though at first I thought the game was bugged when they wouldn't take damage normally.

zsoltbartok 2015-04-21 08:34

I like the music too!

shrapx 2015-04-21 12:15

I got the linux version to work by putting my self-compiled sfml into the libs folder. The game has a novel throwing mechanism, a scary metal vocal in the music, which has heart but doesnt fit so much for me. My first attempt i got 340 points. :D

shrapx 2015-04-21 12:19

I also liked the unicorn and creepy girl graphics, and the zombies :3

thecord 2015-04-21 13:07

Nice gameplay and catchy main menu music :D

suhvan4ik 2015-04-21 13:13

nice game mechanics, was fun to make loops, so unicorn will come back to me

lochmann-apps 2015-04-27 11:02

The drawing of the bulletpath is very funny.

meta-link 2015-04-27 12:14

Cool game !
A little bit hard to understand but once it's done, the concept is fun and it's really cool to kill zombies by throwing unicorns !

nidolabz 2015-04-27 12:51

Want to do a video for you. twitter @octopusmelange

lo-x 2015-04-27 15:38

@octopusmelange: Please, you're welcome to do so
@others: thank you very much for the feedback :)

Jeremias 2015-05-04 09:33

I broke your game! ;D The game got too laggy with too many zombie on the screen (score was about 3740). Was very fun to play and the "boomerang" mechanic is a nice approach. Sadly the level doesn't reflect that well, as it is very horizontal. I hope you are making a post-compo version and check out what else one can do with such a mechanic! :)

lo-x 2015-05-04 10:37

Hi! Thanks for the feedback!
The game was never designed to deal with such huge zombie waves :) So yeah, I can imagine it got laggy at such a high score :p Originally there were supposed to have different levels, some more vertical.
I indeed like the mechanic but the way I used it does not satisfies me. So yeah, I would like to re-make some parts of the game and extend it a bit.