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Unikorn
Unikorn
By lo-x
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 61 | 4.10 | | |
| Innovation | 218 | 3.63 | | |
| Humor | 255 | 3.31 | | |
| Audio | 463 | 2.86 | | |
| Graphics | 471 | 3.17 | | |
| Overall | 488 | 3.24 | | |
| Fun | 553 | 3.05 | | |
| Mood | 596 | 2.88 | | |
| Coolness | 1713 | 39 | | |
Comments
sluce
2015-04-20 18:07
I love it! It is really simple gameplay but you can put some strategy into it especially when trying to throw your plushie in a good spot for the next pickup. However, I do wish it had some upbeat audio, it would really help the mood.
lo-x
2015-04-20 20:29
Hi, thanks for the review. Indeed the music need more work. I usually have better music, but this time I wanted to record it myself. But, yeah, I'm not good at it :p
bradur
2015-04-21 07:02
The main menu music was catchy :D.
The game was quite hard but I managed to reach 900 points. The bigger zombies turning red and becoming vulnerable was a nice mechanic, though at first I thought the game was bugged when they wouldn't take damage normally.
I like the music too!
shrapx
2015-04-21 12:15
I got the linux version to work by putting my self-compiled sfml into the libs folder. The game has a novel throwing mechanism, a scary metal vocal in the music, which has heart but doesnt fit so much for me. My first attempt i got 340 points. :D
shrapx
2015-04-21 12:19
I also liked the unicorn and creepy girl graphics, and the zombies :3
thecord
2015-04-21 13:07
Nice gameplay and catchy main menu music :D
nice game mechanics, was fun to make loops, so unicorn will come back to me
The drawing of the bulletpath is very funny.
Cool game !
A little bit hard to understand but once it's done, the concept is fun and it's really cool to kill zombies by throwing unicorns !
nidolabz
2015-04-27 12:51
Want to do a video for you. twitter @octopusmelange
lo-x
2015-04-27 15:38
@octopusmelange: Please, you're welcome to do so
@others: thank you very much for the feedback :)
Jeremias
2015-05-04 09:33
I broke your game! ;D The game got too laggy with too many zombie on the screen (score was about 3740). Was very fun to play and the "boomerang" mechanic is a nice approach. Sadly the level doesn't reflect that well, as it is very horizontal. I hope you are making a post-compo version and check out what else one can do with such a mechanic! :)
lo-x
2015-05-04 10:37
Hi! Thanks for the feedback!
The game was never designed to deal with such huge zombie waves :) So yeah, I can imagine it got laggy at such a high score :p Originally there were supposed to have different levels, some more vertical.
I indeed like the mechanic but the way I used it does not satisfies me. So yeah, I would like to re-make some parts of the game and extend it a bit.