wandersenus 2014-12-07 23:25
very simplistic and suitable for the theme!
Foon → Ludum Dare Explorer → LD31 → Screen Takeover
By mikethewayne
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 78 | 4.19 | ||
| Innovation | 321 | 3.46 | ||
| Humor | 520 | 2.53 | ||
| Fun | 886 | 2.72 | ||
| Graphics | 927 | 2.52 | ||
| Overall | 958 | 2.78 | ||
| Mood | 1098 | 1.94 | ||
| Coolness | 1742 | 39 |
very simplistic and suitable for the theme!
I love the take on the theme! Great idea!
Fits the theme very well. Quite simple game.
Nice use of the theme ;) Very simple but fun game.
Great take on the theme and good idea! It was really slow at the beginning so I couldn't get up to the higher-level stuff. Then I wasn't sure why I died when I ran the anti-virus scrambler?
Still it was fun to watch my data points go up and the CPU usage too. Good job!
Nice use of the theme! Liked the concept, too! It was a bit slow, though. Good job overall!
Great music! A pity that some people haven't been able to hear it.
Here's how you can fix it.
The problem is that the File("src/ScreenOSMusic.wav") specifically looks for a real file on disk (in a real folder called "src"), not a resource that might be in a jar.
Two ways of solving this:
* Keep the code as-is, and supply the WAV (in a folder called "src") alongside the JAR instead of inside it.
* Keep the WAV in the JAR, and swap your File and FileInputStream code for a call to getResourceAsStream(). Resources might be files on disk, or they might be parts of a JAR (or theoretically other things).
Also, your game works on platforms other than Windows (I just ran it on Mac OS X), but not everybody likes RAR format archives. You could get more people playing your game if you link to a ZIP (or better still, just link to your JAR directly since a JAR is actually just a ZIP with particular files in it).
interesting, like how simple and original it is, well done
Thank you for all the feedback, greatly appreciated! Especially rjhunter, for the assistance. I added a .jar file link, however unfortunately, after trying both methods, still was unable to add music outside of the source file. getResourceAsStream only works in non-static methods, which I've found impossible, due to having to call the method from a static method, which is also impossible. Supplying the WAV in a seperate file called "src" didn't work either, unfortunately. Any other help would be greatly appreciated, however. Thank you!
Very good!I love its interface!
Fun idea, although stats/costs should be redone. First pop up has 90% chance to do nothing.
nice work
Fits the theme well. Nice idea, reminds me of Plague Inc. in a way, just more Cyber.