fuzzalicious 2014-12-10 17:35
Love the flashlight effect, haaate the music.
Foon → Ludum Dare Explorer → LD31 → Shots In The Dark
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2296 | 10 |
Love the flashlight effect, haaate the music.
Really regret putting the stupid music in :P... I'm gonna replace it soon with something not cringe worthy.
Interesting idea, but some of the tension is lost by the ability to see the zombies in the dark without shooting or using the flashlight? If you slowed the pace way down it might work without that crutch.
I agree about the zombie brains glowing in the dark makes the game lose some of its tension. Plus, the music subtracts also. This might work without any music, but only occasional groaning and gunshot noises!
Why no overall or innovation category? This was an excellent idea...
@paperweight: Sorry for the omission. It must have been a mistake on my part. Thanks for letting me know!
@MiniBobbo: I agree with you. I should remove the music.
@snapman: I could tweak the speed of the zombies a bit and lose the brain glowing. I will definitely try that, thanks!
You really shouldn't be so hard on yourself about the graphics, Unity's lighting engine carries most of the weight here anyway and does a good job of making it look polished.
The idea itself is creative, and I think it was implemented somewhat well-ish but obviously could be taken much further.
The area that really needed the most work was the audio. Really, don't underestimate how powerful and important audio can be to really create an experience. The music in my perspective wasn't a great choice and seems like an afterthought. It doesn't match the dark atmosphere of the game and picking something that was more somber could have helped a great deal. I think this game's world would actually feel very good without music and relying more on atmospheric sounds. Having footsteps, a gunshot sound, ricochet sounds, etc and having a great deal of reverb (echo) applied to each one would have really created a nice claustrophobic atmosphere for this.
You had a really nice direction and concept here, so don't knock yourself down too much about this entry. I think you should spend a little more time adding in some quality sound and making small changes to gameplay to really do your idea justice. If you revise it some, feel free to send me a link to check it out again and I'll give you my thoughts on it. You can find me on twitter as @CriticalMammal.
The lighting really is quite nice. Add some sound effects, a bit of polish on the gameplay, and some goals, and you could have something pretty fun to play.