FoonLudum Dare ExplorerLD30 → Wormhole TD

Wormhole TD

By finnmacd

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CategoryRankScoreCount
Coolness357
Mood6422.88
Fun8822.67
Overall10152.69
Theme10352.39
Graphics10882.18
Innovation11172.19

Comments

someone9999 2014-08-25 04:19

Can't seem to get the game to run. I just get a popup saying that a Java Exception has occured.

Running windows 7 64bit

andybrown 2014-08-25 04:26

Not bad for your first LD! The basic mechanics of a TD game are all there and seem to be working fine when I tried it out. On balancing, the blue towers seemed to be way more effective than the other ones. I started out at your age learning from tutorials and just digging into code. When I finally took a couple programming courses in college, I didn't learn anything new relevant to making games.

komjaur 2014-08-25 10:34

not bad

td5 2014-08-25 11:37

I get an exception Exception in thread "main" java.lang.UnsupportedClassVersionError: main/LD : Unsupported major.minor version 52.0 on OS X Mavericks :(

andrewjamesadams 2014-08-25 23:11

Jar will not execute on my Mac. Sorry

tanser 2014-08-26 13:23

Nice for first Ludum Dare. Keep it up. :)

julian_wodrazka 2014-08-26 13:34

Can't run the game... Win 7 64bit

finnmacd 2014-08-26 13:43

it runs fine on my win 7... i'll try and look in to it

konwlege 2014-08-26 14:06

Java Exception.

stink123456 2014-08-26 14:32

A java exception has occured ;(

rothens 2014-08-26 15:14

For me too.. :( Which Java version did you build this for?

bobrocks 2014-08-26 16:38

Runs fine for me. Not a bad first attempt! Enjoyable!

kingbolonzo 2014-08-31 18:16

nice work for your age hope to c u in next LD!!

lvyn 2014-09-01 19:40

Great for a first game ! Keep pushing ! Basic graphics but working game mechanics most important part for a game ;)

fisholith 2014-09-14 11:19

All the core mechanics for tower defense look solid here. Everything is very smooth. Nice work. :)
I started out programming games as a hobby too. :D
Definitely keep at it.

One thing that helped me was working both directly with programming languages (e.g. Java), and with graphical programming tools (e.g. Construct 2). I learned a lot of different stuff from each.

On the text side, you see more of the behind the scenes work that gets glossed over in the graphical tools. On the flipside, In the graphical tools you can prototype some concepts faster, so you get to experiment and revise more rapidly and more often.

You might want to check out Unity, as well as Construct Classic (freeware), and Construct 2 (commercial successor).

The other thing that's helped me, much more recently, is doing jams. I swear, almost nothing encourages getting things done like small projects, and 3rd-party deadlines. :)