kblaney 2014-08-25 06:31
Good job with the space physics. Not too floaty but still enough to have to preplan what you want to do.
Foon → Ludum Dare Explorer → LD30 → DistantSpace LD30
By naksrifati
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 61 | ||
| Theme | 436 | 3.41 | ||
| Innovation | 524 | 3.19 | ||
| Fun | 585 | 3.00 | ||
| Humor | 606 | 2.25 | ||
| Graphics | 645 | 2.97 | ||
| Mood | 680 | 2.85 | ||
| Overall | 788 | 2.97 | ||
| Audio | 868 | 2.00 |
Good job with the space physics. Not too floaty but still enough to have to preplan what you want to do.
cool physics! A minimap and a larger world would definitely improve the gameplay a lot. had fun nonetheless!
Nice job! I really like the idea that you could choose between a heavy tail, and carry more, or the fast tail.
I had fun playing this! I got always stuck at the edges :( Worth downloading it!
Nice mechanic, reminds me a lot of space engineers. Good Work!
Nicely done :) You nailed the "in space" controls. I had problems getting mine to be as I wanted.
Movement/docking into a trailer has a cool feel to it. Nice mechanic of picking up and delivering travelers.
Nice one! But spaceship control is not so easy and convinient :)
Funny thing: I've put one passenger in cargo and dragged other one with mouse :D Exploit! :)
To CoolIron. The thing with dragging passenger, it is not a bug, it is a feature)))
really cool game. keep up the good work
Nice game! Physics are really good! (i rated on gamejolt too ;) )
To Druid Thanks)
neat game idea. controls felt a bit clunky and the ai was strange.
Loved physics. Graphics style is silly, but very lovely ^_^
Cute! I misunderstood the passenger controls and tried dragging them directly onto my module, which ended up with them free-floating in space once I moved away - you should put in a penalty for 'spacing' people like that ;)
I like the physics! It's fun to careen around bashing things with your trailer; would be even more fun if you could blow up pirates that way :P