FoonLudum Dare ExplorerLD29 → Beat To The Bottom (BTTB)

Beat To The Bottom (BTTB)

By flyingturnip

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CategoryRankScoreCount
Overall8662.87
Coolness2196

Comments

geckoo1337 2014-04-27 22:07

Not so bad, but I have an annoying occular problem with this constant clipping. Well done ++

flyingturnip 2014-04-27 22:45

Thanks! - Not had time to run through working out whats going on with all of that, but have fixed and re-uploaded a slight error with source/script for restart.

pimgale 2014-04-28 23:50

really nice gui in the beginning!

conormn 2014-04-29 03:31

Very nice entry. Got a bit creeped out down there, but had a good time :)

pinkmonkeyhead 2014-04-29 05:07

I played at night on fullscreen. creepiest game ever!
haha anyway, really nice song and graphics

lord 2014-04-29 07:40

139 seconds! Awesome menu at the beginning.

jsmars 2014-04-29 15:43

Nice concept and fun game! Lighting could be a bit wierd at times.

philip_sinclair 2014-04-29 21:05

Hmm, i really liked the intro page and the art style, but for me the gameplay was a bit mindless. i just searched randomly until i found the hole, there didn;t seem to be much skill involved. i also really liked the minimal music. if i were you i would use the art and music and make something a bit more engaging... nicely poilished game though, and no bugs.

marccspro 2014-04-29 21:33

It took me 193 seconds to finich the game :D I don't know if it's good :p The game is nice but to simple I guess. You should add some mobs I think :)

flyingturnip 2014-04-30 17:02

Thank you for the comments! - monsters to avoid (and other hazards) are on the features (that didn't fit into the time) list, but I may get on and finish the game regardless!

myrddinsowl 2014-05-01 06:24

The last game I played had a 4 second loop that was high pitched and grating. Thanks for using a simple percussive loop instead. Well, it is a finished game, and as a 2D artist I always appreciate a hand-drawn look, even overlayed on polygons. I'm wondering why the holes couldnt have been actual cutouts leading down to the next level instead of flat images of a hole and a cut to the next level. Framerate and lighting seems to be an issue, and i agree that some obstacles would be the first thing on the wishlist. Silly vocal SFX helped put some yucks in there. Hey, you completed a game!

fox_in_sox 2014-05-01 15:26

Definitely not bad for a second attempt in Unity. But the flickering light was really annoying. It made me quit the game , which is sad, since it doesn't look bad at all.:(

donovanwu 2014-05-10 20:57

Could be turned into a horror game!