dikkop 2013-12-18 22:18
The brains with their tiny legs looked like fun. Not much to say about the game. The engine looks solid but there is a bit of an absense of gameplay.
Concept sounds fun. Time is a bitch though.
Foon → Ludum Dare Explorer → LD28 → Lobo
By blumist
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 336 | 2.62 | ||
| Humor | 363 | 2.00 | ||
| Mood | 457 | 2.26 | ||
| Graphics | 481 | 2.30 | ||
| Theme | 490 | 2.05 | ||
| Innovation | 527 | 1.95 | ||
| Fun | 529 | 1.77 | ||
| Overall | 534 | 2.09 | ||
| Coolness | 1141 | 45 |
The brains with their tiny legs looked like fun. Not much to say about the game. The engine looks solid but there is a bit of an absense of gameplay.
Concept sounds fun. Time is a bitch though.
I like the music very much.
The original idea sounds exciting, but yeah, as stated, it's lacking in the game play capacity
There seems to be no gameplay. Try adding some gameplay to make it a better game.
The window resolution isn't friendly on my computer. I'm using 1024x768, but the game is 1,032px x 1,056px. I don't get why the vertical is longer than the horizontal, but I'm not against that idea in general. I am, however, against the size of the screen to fit the game inside.
I would like to have seen what could be done with the senses !
Like everyone, there is no objective, and the brains run always in the same direction. Perhaps could they go in another direction when they bump against a wall ! And about the change of color, it was aimed for switching of senses ? There could be enemies which are only visible with certain senses. With some balance, you could reach the start for a good gameplay
From the description, I can see this was meant to be something very different from what it is. But as it is now, I'm afraid it looks like an incomplete game, and with quite a few flaws.
Few screens will ever be able to display this correctly, due to its huge vertical size. The settings didn't seem to do anything, they just took me to an empty maze. The game doesn't match the theme whatsoever, though, again, I can see from the description that the original plans did match.
As for the gameplay, the collisions need some work, and it should be clearer as to what you're doing. As stated before, the brains could be a bit more dynamic in their movement.
Some positive points I can point out include the graphics (is the main character using a sprite from a Final Fantasy game, though?) and the nice music at the start.
The music was amazing O.O!!! the game is fun and the graphics look nice, but the game movement feels kind of hard but its ok :D Excellent work! :D