kantieno 2013-08-27 01:42
Controls were rather unresponsive, so I probably would have played more if I could control it better.
Foon → Ludum Dare Explorer → LD27 → Flick Fight
By raoz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 226 | 3.00 | ||
| Graphics | 347 | 3.05 | ||
| Mood | 358 | 2.71 | ||
| Innovation | 458 | 2.53 | ||
| Fun | 481 | 2.42 | ||
| Overall | 493 | 2.65 | ||
| Theme | 547 | 2.37 | ||
| Coolness | 1563 | 32 |
Controls were rather unresponsive, so I probably would have played more if I could control it better.
The controls don't seem to be very good. I can't predict what way I'm going to go based on what I do, and I randomly teleport places.
The mouse controls are really weird and it's extremely difficult to steer.
cool game, great explosions, controls are a lil bit tricky. Its made with unity?, so why no webapplication?
Looks cool, but hard to see since i was rotating all the time, it didnt seam to respond on my mouse=/
Making a 3D space shooter in such a short amount of time is a real challenge, good work - especially like the music and particles :)
Really impressive that you were able to get a 3d space shooter playable in most instances! I too had mouse issues and I couldn't press ESC because my keyboard's broken and my ESC key doesn't work :( I have a ticket in to Razer to get that fixed...so sad.
Fun game and great concept. The mouse controls are a bit tough to get used to without instant feedback...
Controls were unresponsive and I was unclear on what I had to do, hard to fly and hit stuff and I don't see how it fit in the 10 second theme.
So I run a pretty high end system and I was getting frame drops. I've never encountered this before with unity so I though I'd let you know. Otherwise the controls were a bit tricky I really couldn't get around. I did, however, feel like I was in this huge space battle.