FoonLudum Dare ExplorerLD27 → Flick Fight

Flick Fight

By raoz

View on Wayback Machine

CategoryRankScoreCount
Audio2263.00
Graphics3473.05
Mood3582.71
Innovation4582.53
Fun4812.42
Overall4932.65
Theme5472.37
Coolness156332

Comments

kantieno 2013-08-27 01:42

Controls were rather unresponsive, so I probably would have played more if I could control it better.

porglezomp 2013-08-27 15:53

The controls don't seem to be very good. I can't predict what way I'm going to go based on what I do, and I randomly teleport places.

mental-atrophy 2013-08-27 15:57

The mouse controls are really weird and it's extremely difficult to steer.

tiffi 2013-08-27 15:59

cool game, great explosions, controls are a lil bit tricky. Its made with unity?, so why no webapplication?

reicher 2013-08-27 19:12

Looks cool, but hard to see since i was rotating all the time, it didnt seam to respond on my mouse=/

cwkx 2013-08-27 19:15

Making a 3D space shooter in such a short amount of time is a real challenge, good work - especially like the music and particles :)

l0gical1nsanity 2013-08-28 00:22

Really impressive that you were able to get a 3d space shooter playable in most instances! I too had mouse issues and I couldn't press ESC because my keyboard's broken and my ESC key doesn't work :( I have a ticket in to Razer to get that fixed...so sad.

minionstudios 2013-08-28 16:08

Fun game and great concept. The mouse controls are a bit tough to get used to without instant feedback...

bmanrules 2013-08-30 21:42

Controls were unresponsive and I was unclear on what I had to do, hard to fly and hit stuff and I don't see how it fit in the 10 second theme.

mactinite 2013-09-14 00:33

So I run a pretty high end system and I was getting frame drops. I've never encountered this before with unity so I though I'd let you know. Otherwise the controls were a bit tricky I really couldn't get around. I did, however, feel like I was in this huge space battle.