FoonLudum Dare ExplorerLD26 → Agoraphobia

Agoraphobia

By piotguy

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CategoryRankScoreCount
Innovation653.94
Theme4163.67
Overall7213.00
Fun8432.67
Graphics11352.24
Coolness172030

Comments

cybearg 2013-04-28 20:49

Very interesting mechanic! I'll admit that I didn't really understand how the grey blocks grew and how to avoid them, so I wasn't able to make it past the third level. It seemed like after they grew for a while, they'd suddenly be somewhere else, but I never understood why or how I could use it to my advantage, unfortunately.

jackamikaz 2013-04-29 16:43

It's definitely innovative, however it's either too hard or has a long learning curve

toki-anholmes 2013-04-29 17:47

extremely interesting, but it's not easy to understand and learn.

cahman 2013-04-30 08:55

Neat concept. But I didn't understand how the gray boxes multiplied

tammilion 2013-05-03 16:30

Fun! I made it to the yellow block using the purple teleporter. Was almost near the white block damnit haha. It reminds me of the Unblock me app. A lot of people here seem to try to understand the block mechanics, I don't. I just try to get there in a combination of steps. That's what makes it fun ^^

sneakysalmon 2013-05-04 01:21

Really awesome gameplay and the movement sounds make it seem much more responsive and alive. Cool cool. :D

tentontoon 2013-05-05 06:53

Very interesting concept on paper, but kinda hard to get into. I see now where the comments are coming from: it's hard to plan a strategy when you can't seem to understand how the gameplay works. The gray blocks seem to move using random patterns, or at least those patterns aren't readily obvious. As a result, you end up playing the game almost as a button masher. And I don't think that's the way this game's supposed to be played :)

I liked the way you integrated the main gameplay mechanic to navigate the menus.

Keep it up!

tyro 2013-05-05 07:34

I couldn't quite figure out the patterns of the grey boxes. It was interesting trying to avoid them, at any rate.

wilbefast 2013-05-08 17:35

Very original - so much so that it feels somewhat random to begin with. The difficulty curve is nasty :o

eggdestroyer 2013-05-10 10:48

Looks interesting but I couldn't pass the second level as I didn't understand how the cubes behave. Not like it's easy to do in 48h tho :)

benjamin-soule 2013-05-11 16:20

I spent 20 minutes on your games with no clues about the way grey spawn. I was still able to go throught 10-12 levels but then I gave up frustrated by my numerous failures. Strange game but still somehow addictive :)

celiacjoe 2013-05-14 11:54

i love this game.