loren 2012-12-17 07:14
Those sounds make me feel like a badass
Foon → Ludum Dare Explorer → LD25 → Evil-01: Missile Assault Vessel
By stryphe
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 295 | 2.62 | ||
| Theme | 572 | 2.70 | ||
| Fun | 603 | 2.30 | ||
| Humor | 646 | 1.71 | ||
| Mood | 701 | 1.94 | ||
| Overall | 728 | 2.15 | ||
| Graphics | 734 | 1.70 | ||
| Innovation | 744 | 1.75 | ||
| Coolness | 884 | 37 |
Those sounds make me feel like a badass
Music : +1
HTML5 : +1 :)
Need better game control on the rockets and some lvls (unless i failed to find them ?)
This was a bit different, I enjoyed it though.
I couldn't get the controls to really work..
I wasn't able to read the text on the buttons...
Also the anemys were flying in the air!
I like the hand-drawn graphics, there is just one level and the things keep firing once they're dead?
It's a good first effort - it takes a couple of goes before you're able to push a complete game
Love the sounds. Is there a way to dodge the incoming projectiles?
Sorry I didn't have the time to add controls for movement as I only had about 12 actual hours to work on the game. I will probably refine it a bit more when I get more time.
I had fun! Why are some rockets fly at snail pace?
I put in a game mechanic that varies the speed of the missile based on how far you dragged the mouse while holding down the left mouse button. Holding down the left mouse button also increases the power of the missiles as well. I didn't have time to tweak this though to a noticeable effect and left it some what broken since the more cities there the less likely 1 missile will get through and "quantity" ends up trumping "quality."
Not bad at all, especially for only 1 day's work. Sound, music, html5 FTW!
I agree that the sounds take this game to a new level. I didn't like how my bullets didn't seem to actually hit the city tho. But it was a good twist on a classic.