FoonLudum Dare ExplorerLD24 → Kibitzer

Kibitzer

By felipe-budinich

View on Wayback Machine

CategoryRankScoreCount
Coolness1171

Comments

cakencode 2012-08-28 16:22

This is perhaps the slowest paced game I've played in years, but that's fine because it was an almost hypnotic experience. The part I didn't like was that after one planet evolves life you win. I felt like I didn't get to live up to my potential, I wanted many planets! Also, there are far too few asteroids and the lack of choice is suffocating. I want to be able to invest my points as I please, be it in evolving a planet or attacking an asteroid. I think there is a really fun game here, but you need to get back in there and keep going with it!

felipe-budinich 2012-08-28 20:15

Yes I'm gonna definately try to do something with this idea, I just spent too much time struggling with a mechanism to count laps around the planet.

Also, this is going to need a button with 2X 4X and 8X speed :)

(and new music, this time I had to settle with autotracker, because I had too little time).

I think of this as my new Escaparazzi, something original that I'll be able to polish and take it somewhere.

cakencode 2012-08-29 17:22

Those changes sound like a good start! Good luck :D

uberi 2012-08-30 00:13

I found the game a bit slow at the beginning for my tastes, but it gets interesting after things speed up.

nseward 2012-08-30 17:50

Cake&Code hit the nail on the head. The game sucked me in even though it was slow. The concept is solid. You just need more speed and another objective.

Great music.

adventureislands 2012-09-02 20:17

It's a bit too slow and simple in it's current form, you just watch slowly moving starts till one of them turns green and you get message that you win. I was pretty surprised about that. what, that's it? Perhaps it needs more objectives to keep it interesting.