FoonLudum Dare ExplorerLD24 → Rainbow Morph

Rainbow Morph

By pwnmonkey

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Coolness108014

Comments

clavicarius 2012-08-28 18:17

More fun than I was expecting, once I understood the mechanic, and quite difficult. Enemies seemed to increase after death which was a surprising difficulty jump.

Something more than just the color in the background to indicate movement would go a long way. Felt like I wasn't moving in some moments.

I like the idea of collecting your enemies as armor, kind of has a Katamari Damacy feel to it. Lot's of potential!

tigerj 2012-08-30 04:49

threw a barrage of errors and then crashed in windows 7 64 bit. Something about Error calling finalizer closure. idk.

cobrajs 2012-08-31 00:14

I got some errors on the Zip file, couldn't unzip it in Linux.

tastive 2012-08-31 02:00

Definitely needs more of a concrete goal and a way to tell you're moving without enemies on screen, but an awesome concept. Procedurally generated baddies with various attacks based on your shape would make this an addictive-repeat play! Nice concept

cracky 2012-08-31 02:01

Could use some texture on the background to indicate movement. The other thing it lacks is some sort of "Direction" to it. Even something as simple as a score counter would eb nice.

bereuge 2012-09-05 10:30

The gameplay itself is pretty fun, but it really needs a goal, even something like, kill all the enemies. Good work though :)