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Promotion Chess (multiplayer)
Promotion Chess (multiplayer)
By petzi
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| Category | Rank | Score | Count |
|
|---|
| Innovation | 67 | 3.25 | | |
| Audio | 121 | 2.85 | | |
| Theme | 191 | 2.29 | | |
| Mood | 228 | 2.00 | | |
| Overall | 249 | 2.24 | | |
| Fun | 253 | 1.88 | | |
| Graphics | 268 | 1.63 | | |
| Coolness | 832 | 33 | | |
Comments
pythong
2012-08-29 17:07
I don't know if this is your first LD, but let me give you a few hints. Everyone has to start at some point. So:
You shouldn't make such a complex game if you knew beforehand that the time is limited. Something like chess IS complicated, and definitely like hardcore impossible to write a decent computer playre for that.
Next, I don't know where your focus was, but at least you should have added your complex patterns and rules into the game! Like when you click a pawn, it says 'Promote to star thingie' or highlight the fields it can move to
Third hint: You should start to have a look at the other games. Not only will your own game get more ratings, the more games you play and rate, you will also learn a lot. LudumDare is community-driven, so if you want everyone to play your game, do the same and play the games of others. Luckily, there are still over 19 days left ;)
I like it. I think it is a good idea.
Superb audio (easily some of the best)! I just wish the game were explained better in-game (and while I like complexity; it should probably be introduced incrementally with a few sample tutorial rounds). I hope you're able to improve on the concept and make a more user friendly version; I'd like to give it a shot!
Interesting spin on chess, good job on the design.
wlad
2012-09-04 19:41
Interesting new chess idea, I would also prefer to see, which cells are allowed to step to with a dragged figure. The music is sophisticated and creates the right mood for the gameplay, but decent sounds for the movements of figures would improve the feeling.
dj_pale
2012-09-04 20:52
Very interesting idea, but hard to grasp. Lovely audio!
skulls
2012-09-08 08:45
Needs more explaining in game.
raohmaru
2012-09-14 18:02
Interesting idea. I know is hard to design a board game and their rules in so little time, so good job.
I like the concept of promoting pieces, reminds me of Japanese chess.