thegiallo 2012-08-27 00:56
OK, there's no interaction, completelly N O interaction. Z E R O. I made it in like... 10h, but I had previous bugs. The time before those 9h I implemented the collision system.
I made an engine. ^_^
Foon → Ludum Dare Explorer → LD24 → E.V.o
By thegiallo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1080 | 14 |
OK, there's no interaction, completelly N O interaction. Z E R O. I made it in like... 10h, but I had previous bugs. The time before those 9h I implemented the collision system.
I made an engine. ^_^
I've noticed now that I forgot to add new files to git before commit (T_T)"
I'll add them later when I'll be at home
$ ./ld24_48h
./ld24_48h: error while loading shared libraries: libGLEW.so.1.7: cannot open shared object file: No such file or directory
Seems like 1.6 is the highest that Ubuntu Precise will go. Static linking next time please? :)
Doesn`t even play!
Seriously entering this is just a way to waste peoples time!
@FrozenFractal: I'm sorry, I'll do. You can try to download it from http://packages.debian.org/wheezy/AMD64/libglew1.7/download, put it aside of the executable and add "." to your LD_LIBRARY_PATH:
export LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH
before running the program.
@NederfGames: It texts: "not completed" and I've written bad comments myself. What more? Free time travel?
Oh... I misread your nick NedortGames.
seems interesting. can't seem to compile either though.
I'm making a video with timelapse, explaining and game (due to the non-interactivity it's like playing it :P)
I'm missing a lot of dependencies, and by the look of the comments, I see it's not worth the try :-P
I'm glad you got yourself an engine, though
Here is what I am missing:
libGLEW.so.1.7 => not found
libfreeimage.so.3 => not found
libboost_filesystem.so.1.49.0 => not found
libboost_system.so.1.49.0 => not found
libnoise.so.0 => not found
@brita_: as said before it's because I compiled with that versions of the libraries and I did it with dynamic linking.
Soon I'll upload the video.
Keep it up, finish the game, don't make just the video! :) It looks interesting!
@azurenimbus: for sure! I'm now busy with my bachelor thesis but I'll certainly continue it's development.
Thanks.
oh, only Linux. I dont have an emulator for that and I think my XO laptop won't run this. Maybe after your bachelor we can see a platform independent perhaps LD25?
Theoretically the code is portable and compilable under both Windows and MacOS, but I had no time to finish it and so no time to compile it under Windows.
The next LD I'll try to finish the game and compile it under Windows too.
I've made the video, but with no audio due to a memory leak of OpenShot (or a >15GB memory requirement). I'm trying to add it with PiTiVi. It's in uber quality and I've a very slow connection, so it will take a lot of time to upload it.
Please be patient and wait for it to rate the game. :)
haven't linux