transmit 2012-04-24 17:30
It was a fun game, but I found the controls a bit awkward with the small window size, and I eventually got stuck when it said I had 1 enemy left, but couldnt find it anywhere.
Foon → Ludum Dare Explorer → LD23 → Antibody
By woodpecker
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 106 | 3.09 | ||
| Fun | 175 | 2.55 | ||
| Graphics | 183 | 2.70 | ||
| Overall | 189 | 2.64 | ||
| Innovation | 205 | 2.27 | ||
| Coolness | 1074 | 14 |
It was a fun game, but I found the controls a bit awkward with the small window size, and I eventually got stuck when it said I had 1 enemy left, but couldnt find it anywhere.
I totally agree with the small window size. It really hampers the fun of moving the character. The bug is sadly a result of not testing enough, the virus can get stuck off-screen.
I get that it was in someone's body, but I didn't feel small. Game was OK. I would have liked some smoother movement.
I like it! I enjoyed how it was really possible to use the big antibody to shove the viruses to someplace (at first I though: this isn't going to work, the movement will be clumsy - but then somehow the balancing made it really easy to do!). I can see some of the gameplay aspect probably couldn't be made in time, but I understand the concept and think it could be developed into a really fun game which is part puzzle, part simply the joy of moving around (like in Flow). Plus, I find it lovely that you and your wife did this game together and had a good time doing it - I hope I can also have a wife that likes designing games someday! Congratulations for the entry :D
Hey, you should put some more work into it and make it the way you envisioned! :)
Cool idea.