FoonLudum Dare ExplorerLD22 → Carry Meow Home

Carry Meow Home

By luthwyhn

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CategoryRankScoreCount
Innovation2022.83
Theme2712.85
Graphics3402.62
Mood4182.11
Humor4381.57
Overall5412.23
Audio5941.00
Coolness60514
Fun6461.54

Comments

easlern 2011-12-21 00:51

I wish I knew where to go- this poor kitten is going to get run over!

benjamin-soule 2011-12-22 20:10

The idea is interesting, you should have add some feedback for the spacebar action, like soundwave or something.

tifu 2011-12-24 16:21

Is there some way to know which way mommy is? It an awesome idea, but its hard enough trying to get somewhere nevermind not knowing where somewhere is :S

I did eventually find her - couldn't quit the game and leave the kitten alone D=

luthwyhn 2011-12-25 00:41

Benjamin: I intended to! Time limit got me bad in the sound department.

Tifu: Nope, nothing implemented to help find her - I'd originally intended to try to do something with sound for that as well, though I hadn't worked out exactly what.

yipperpants 2011-12-25 15:53

Nice job soldiering through the dare despite illness AND a birthday, bravo. :)

I think the game's adorable and uses a clever mechanic on real-world adorableness (sometimes I pretended that I was the human carrying the kitty instead), but like the others, also feel that more guidance would have been nice--especially in a randomly generated world. How would you know if somebody's carrying you in the right direction? It ended up being a guessing game.

hazard 2011-12-30 12:11

Great idea, but not very fun to play at the moment. As others said, some guidance would have been nice.

ratking 2012-01-06 17:11

Really interesting idea, but unfortunately that's about it. The carrying mechanic didn't even work in my case. I liked some of the pixel art. :)

Mysticales 2012-02-23 06:05

Cute game.