FoonLudum Dare ExplorerLD18 → Enemy Maze

Enemy Maze

By goffmog

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CategoryRankScoreCount
Innovation283.55
Coolness5513
Overall573.09
Fun882.73
Theme943.18
Graphics1032.67
Community1172.33
Audio1291.40
Humor1311.60

Comments

alistair-aitcheson 2010-08-23 07:21

Ran the installer and it seemed to install fine, but when I open the game it crashes immediately. :(

I'm on Windows XP SP3

tehalynn 2010-08-23 09:08

It's a decent idea, but running two enemies into each other isn't very satisfying at this point. I think I'd like the game better if it played more like a puzzle game, with distinct levels containing a fixed number of enemies.

goffmog 2010-08-23 09:25

Alistair It's been tested on Vista and Windows 7... The installer should have installed .NET 3.5 if available but it may not have. Other than making sure you have the .NET 3.5 framework and SlimDX installed I really don't know what to suggest. :(

goffmog 2010-08-23 09:37

Alan, thanks for the feedback. Did you play the game long enough to get the fast enemies? And did you mainly go after the shiny things or just try to kill the enemies?

I understand your point about making it more of a puzzle game, the need for level design is something I deliberately avoided.

madpew 2010-08-23 12:23

had problems installing, installed again (repaired) and it worked. I had SlimDX already installed. dunno what went wrong first time. the game is something fresh (at least to me) the graphics are "ok" and the gameplay is sometimes bugged (can't place stone) but besides to that it's well done and fun to play. bomberman without bombs. sadly the theme (enemies killing themselves) happens accidentally.

goffmog 2010-08-24 00:52

Hi madpew, that's odd. I haven't found any bugs in wall placement. Are you sure it wasn't simply that placing the wall would have blocked an enemy's path to the player? (see instructions).. Hmm, I guess the theme is accidental from the point of view of the enemies :)

brandoncash 2010-08-24 02:16

It works fine on XP for me. Installed SlimDX itself, but I already had the .NET stuff.

madpew 2010-08-24 07:46

Thanks for the awards. I rechecked the game and you were totally right. I apologize and adjusted the rating accordingly. Btw. my first comment wasen't intendet to be "semi-positive". It's all positive! (except the weird setup problems, but that's something out of your scope).
best regards. Hope to see you next LD.

goffmog 2010-08-24 07:52

Thanks madpew, helped me realise I needed to write the instructions as close to the top of my entry description as possible. I'll definitely be doing the next one :)

excitemike 2010-08-26 13:18

Nice! It was neat learning how to build and break your maze to force the monsters to group up. It seems like it would be a problem if you came to the game without first reading the instructions, though.

pekuja 2010-08-29 15:46

I actually liked this more than I expected to. Going in, I was thinking "not another maze game!", but the maze editing mechanic was actually kinda neat. The rest of the gameplay is pretty basic, and I kinda found it hard to effectively make the enemies hit each other after a while, except when a faster enemy was behind a slower one, and by sheer luck.

Next time, don't make an installer. I wouldn't want to install and uninstall 170 games on my system to do LD voting.

goffmog 2010-08-30 06:40

pekuja, glad you liked it. I think the way to play is just to try to keep the enemies away from yourself - go for the shiny things - and, as another reviewer put it, let the collisions happen by "accident"... Next time I'll either go with Web or make sure the game has fewer runtime dependencies.

The "source" download does include binaries which should run providing you have .NET 3.5 and the SlimDX runtime installed.