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Feedback comments for LD60
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| Timestamp | Since previous | Game | ectucker1's comment | |
|---|---|---|---|---|
| Oct 20 02:57:32 | Grandpa's Grid Too: Detention | ♥ 1 | The animations for drawing in the rooms are super cool, good stuff! And I love the concept of re-using ideas from a previous jam entry as your "Old Tech." The bullet hell rooms get pretty hard to survive as the time they require goes up, but it's a good challenge. | |
| Oct 23 02:31:34 | 71h 34m | Loops 4U | ♥ 2 | Really nailed that Wii-era Nintendo visual aesthetic, nice work on that! Wish it could have had some of that quirky music to go with it (or maybe it did and I just didn't get Cemu set up right). The gameplay was interesting but a little tedious, maybe checkpoints each time you enter a new tile could help? Overall super impressed you got something running on Wii U hardware at all! |
| Oct 23 02:47:01 | 15m 27s | MiniRPG | ♥ 0 | Loved the mood with the somber music combined with ASCII graphics. The 2x2 display of creatures along with their level was a nice way to present that info; much less cryptic than the traditional roguelike "D for Dragon" approach. I did find the 2-full-tile at a time camera movement pretty jarring for a game where you move so much. Maybe you could add a little new tech to make that smoother. |
| Oct 26 02:50:55 | 72h 03m | BELLDIVERS | ♥ 0 | Had some fun playing this co-op! It was interesting to manage which teammate was using which tool. It took us a while to realize that we had to remember Lady Darington's instructions; maybe it would help to keep those visible in the UI or something? |
| Oct 26 03:06:58 | 16m 03s | Steaming for Her | ♥ 0 | Fusion 360 is a wild choice of a tool for game graphics, but very fitting for mechanical components! I thought it was neat how you tied the different parts of the train simulation into the narrative. Nice entry! |
| Oct 29 02:11:51 | 71h 04m | Rental Breakdown | ♥ 2 | Managed to get 8 finished! Love the retro aesthetic. I do think things started breaking down a little early; I hadn't even figured out how to use the controls by the time the rewinder was unplugged and the power was off. I enjoyed the more complex issues later, especially the bit when your boss starts talking was funny. Nice entry! |