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Feedback comments for LD60
Aviv Levy's games and stats for all events →
| Timestamp | Since previous | Game | Aviv Levy's comment | |
|---|---|---|---|---|
| Oct 20 21:27:34 | Road Rage | ♥ 2 | Loved the concept! Wasn't sure if some button prompts required holding or tapping, or just the cat maybe? The cat is an issue with modern tech too btw. They were never able to fix those glitches, thanks goodness. 😉 | |
| Oct 20 22:18:46 | 51m 12s | Torch Keeper | ♥ 1 | I really loved the concept and execution. I think a controlled jump height could've solved most of my frustrations with the torch hitting the ceiling as I jumped though. I did find the backtracking to torch a bit too punishing. I also think the torch could be more forgiving. |
| Oct 23 22:45:34 | 72h 26m | Ticket To Nowhere | ♥ 3 | This is really well done! It took me a while to realize there's no penalty for not serving passengers, but other than that the gameplay was intuitive. I hoped for monsters to drop in from the ceiling but I've only faced those blobs and easily dispatched them. Moving between carriages felt spammy and confusing at times, especially while I had to cater to each passenger's demand and remember where they were... Which got old fast and felt like a chore if I'm being honest. I'd rather have focused on fixing the train and shooting enemies. But at least their demands weren't timed! All that, however, didn't prevent me from keeping on playing, as there were other fun mechanics and the presentation is great. Cheers :) |
| Oct 24 12:30:44 | 13h 45m | While the Lantern Burns | ♥ 0 | This was pretty great! The art and atmosphere are very well made. The gameplay, while simple, held it together for the 5-10 minutes it took to complete. I loved how loading the rifle works. Pressing the lantern felt a bit tedious, but I think it worked for a jam, combined with the rifle mechanic. I do wish there was a bit more to discover rather than walk to the exit, but that just shows me this has promise. I've often wanted to try 2.5D, this is a great example of how well it works! EDIT: Btw, did you use normal maps to dynamically light the 2D rocks? |
| Oct 24 21:08:44 | 8h 38m | Leonardo's Space AdVinci | ♥ 1 | This was really good! Well scoped for a jam too. Love the art direction a lot. firefox_9g7uEJW0H7.jpg My only issue with the game is that sometimes the ship reached the flag and nothing happened :( |