Foon → Ludum Dare Explorer → LD59 → Feedback comment stats → Petr Vejchoda
Feedback comments for LD59
Petr Vejchoda's games and stats for all events →
| Timestamp | Since previous | Game | Petr Vejchoda's comment | |
|---|---|---|---|---|
| Apr 21 19:38:30 | Delayon | ♥ 1 | I'd say some difficulty settings would be great. I mean I knew what I am supposed to do but I struggled a lot even on the second puzzle. Just keeping the items switched for a second longer ... I like the idea though. | |
| Apr 21 20:50:55 | 1h 12m | πππππ΄πΆπ¦πΊ [Ludum Dare 59] | ♥ 1 | Really liked the idea. However I never found out why sometimes I am not allowed tp trade. |
| Apr 22 19:01:49 | 22h 10m | Trouble in Telegraph Town | ♥ 1 | Dude, I got such a Papers, please! vibe out of it. Definitely not that polished. But yeah, the idea of abstracting a plot from some routine actions that you are simply asked to. Awesome job! |
| Apr 22 19:53:04 | 51m 15s | Out of signal | ♥ 2 | Polished, great gameplay, online services, map editor. I am stunned! Also, we made some first places on the campaign maps with my GF so far, for you to beat. GL HF |
| Apr 22 20:15:41 | 22m 37s | RESCUE | ♥ 2 | Yeah, looks good. But the beating you get before even getting the batteries is disproportionate to what you expect from an introduction. When I got returned to the base island for the 10 time I ragequitted. Sadly, I was curious what does this world hides. Might play later, might reconsider ... |
| Apr 22 20:30:07 | 14m 26s | Smoke Show | ♥ 3 | Oh I love Base64ing data. We made a game where you could share levels via Base64. Sadly, the game didn't caught up that much. This looks awesome instead ;) |
| Apr 26 10:42:05 | 86h 11m | Desktop Jar | ♥ 0 | Wow a keylogger ... yeah, its not going to be running while I do my work or insert my passwords :D |