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chakramgl

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TimestampSince previousGamechakramgl's comment
Apr 21 09:03:11 Signal Dungeon ♥ 1 A cool game that could have been made in a couple of days. Personally, I find that surprising. The pixel art is cute—not always very readable, but it looks nice, and I can appreciate that since I do pixel art myself—I liked it. As for the gameplay, it’s fairly challenging right from the start, but after a few attempts it gets easier, and the overall difficulty becomes moderate and manageable, aside from some unusual moments (for example, I couldn’t quite figure out the pattern of the rotating saws, etc.). Regarding the use of the “Signal” theme in the game, I’d say it feels more like a wave/spell/echolocation (I even once made a game with a similar mechanic, like the one used here), but overall I’d consider it acceptable. Great job!
Apr 21 14:15:46 5h 12m Cableman [a rhythm game] ♥ 2 I think this is one of the best uses of the theme in a rhythm game. The game is clear from the start, and there’s nothing that gets in the way of playing. For me, it’s a really fun game with a great vibe and an awesome soundtrack (this track is very catchy and immediately pulls you into the flow). I’ll be humming it tomorrow. Looking forward to new levels. Super!
Apr 22 06:18:24 16h 02m Too Many Goblins! ♥ 2 I really liked the idea, and I imagine it was quite challenging to implement. The visuals look nice, but it would be great to add more “indie-style” feedback so that things like taking damage are easier to notice—for example, when you're focused on another group of goblins. Though maybe it’s intentional to make the game more challenging. In any case, the tower defense implementation is very original. Great job!
Apr 22 16:31:16 10h 12m The Light House Keeper ♥ 5 Great atmosphere and a familiar combat system. The music and visual style really enhance the mood. I like that the main character fights with a ship anchor. It was hard for me to see what was going on — the visuals are not very clear, and personally I felt there wasn’t enough feedback from the game, especially in combat. Special respect for the voice acting!
Apr 23 05:57:48 13h 26m Look, I Made A Thing ♥ 2 Funny, cute game. I like the visual style — it’s the quintessence of chill.
Apr 23 06:32:45 34m 57s Hooked ♥ 3 An awesome game. I love the pixel art, visual style, gameplay, sound design, and atmosphere. Simple and self-contained, yet with huge potential for expansion. This is an example of an ideal project for Ludum Dare. Amazing!
Apr 23 10:17:40 3h 44m ANALOG TUNE OVERRIDE ♥ 3 Wow, our games really do use a similar mechanic. I’d even say I only used one of yours, haha. In reality, though, we had a lot of similar ideas for enemies as well (for example, changing color over time), and we also wanted to add small puzzles to the levels that could be solved by switching colors. But with only three days, we simply wouldn’t have had time to finish all of that, unfortunately. Your implementation is amazing and really inspiring. This core mechanic truly has huge potential for expansion. You created great puzzles, I liked the level design, and I want more levels XD. Thanks — excellent project.