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bravelytyped

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TimestampSince previousGamebravelytyped's comment
Apr 24 20:28:25 Signal Space ♥ 1 Fun take on a multiplayer game! I enjoyed having to fit the topics into categories I ordinarily wouldn't associate with them.
Apr 24 20:40:33 12m 08s Pidgerton Agency ♥ 3 I really enjoyed the lockpicking minigame! The others didn't work as well for me or seemed a little simplistic, but I guess that's what you get in a game jam. Incorporating realtime audio processing was a cool concept though!
Apr 24 20:52:21 11m 48s Dread Frequency ♥ 2 I really liked the mood and atmosphere of this one. I was a little confused though, was the monster a friend or not? :p Really solid low-poly style and good soundscape also!
Apr 24 21:08:16 15m 55s too late ♥ 1 Interesting concept! Lovely dream-horror vibes, but it felt like it dragged on a bit between interaction points. I am a bit of a fidgety player though, so maybe that's just me.
Apr 24 21:14:06 5m 50s 💥Boom Rail🚂 ♥ 1 Cool rendering style and interesting concept!
Apr 24 21:17:31 3m 25s Switchboard Sprite ♥ 1 Fun concept! I enjoyed managing the limited number of patch cables and finding the end of the one that I was trying to re-use. Good job!
Apr 24 21:30:54 13m 23s Low signal ♥ 4 I found the camera movement a bit disorienting - I would ideally keep the camera at a fixed angle and rotate the character to aim instead.
Apr 24 21:56:20 25m 26s Reaper: Savior of Souls ♥ 2 This is the first game from this jam that I played to "completion". Great dopamining implementation. Taking notes for my next procgen jam game! Well done!