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Feedback comments for LD59
bravelytyped's games and stats for all events →
| Timestamp | Since previous | Game | bravelytyped's comment | |
|---|---|---|---|---|
| Apr 24 20:28:25 | Signal Space | ♥ 1 | Fun take on a multiplayer game! I enjoyed having to fit the topics into categories I ordinarily wouldn't associate with them. | |
| Apr 24 20:40:33 | 12m 08s | Pidgerton Agency | ♥ 3 | I really enjoyed the lockpicking minigame! The others didn't work as well for me or seemed a little simplistic, but I guess that's what you get in a game jam. Incorporating realtime audio processing was a cool concept though! |
| Apr 24 20:52:21 | 11m 48s | Dread Frequency | ♥ 2 | I really liked the mood and atmosphere of this one. I was a little confused though, was the monster a friend or not? :p Really solid low-poly style and good soundscape also! |
| Apr 24 21:08:16 | 15m 55s | too late | ♥ 1 | Interesting concept! Lovely dream-horror vibes, but it felt like it dragged on a bit between interaction points. I am a bit of a fidgety player though, so maybe that's just me. |
| Apr 24 21:14:06 | 5m 50s | 💥Boom Rail🚂 | ♥ 1 | Cool rendering style and interesting concept! |
| Apr 24 21:17:31 | 3m 25s | Switchboard Sprite | ♥ 1 | Fun concept! I enjoyed managing the limited number of patch cables and finding the end of the one that I was trying to re-use. Good job! |
| Apr 24 21:30:54 | 13m 23s | Low signal | ♥ 4 | I found the camera movement a bit disorienting - I would ideally keep the camera at a fixed angle and rotate the character to aim instead. |
| Apr 24 21:56:20 | 25m 26s | Reaper: Savior of Souls | ♥ 2 | This is the first game from this jam that I played to "completion". Great dopamining implementation. Taking notes for my next procgen jam game! Well done! |