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Klaus Peter

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TimestampSince previousGameKlaus Peter's comment
Oct 7 12:34:02 BloodPact ♥ 3 Congrats on finishing your first game! Quite ambitious to go for such complex graphics right away. The music makes a great atmosphere! I think getting the hang of pixel art games and platformers involve a lot of trial and error. I find it easier on the eyes if there is color temperature difference between foreground and background elements, so they are more easily to distinguish. I also almost ran past most the artifacts because I could not make them out that well. E.g. adding a highlight/tiny shine to them could make them pop more. It can also be nice to add visual feedback if you receive damage, so you don't have to move your eyes forth and back between player and healthbar all the time. Personally I was keeping the sprint button pressed all the time, also because it was much necessary for jumps between platforms. At that point I'm just thinking it would be okay to make this the default speed or to lower the gravity to allow further jumps with normal walking speed. Anyway I don't want this to sound too negative, getting 3 levels done in this time frame already seems quite an achievement to me. (PS. but I think in the parallax effect of level 2, the closer trees should be moving faster than the trees further away)