Foon → Ludum Dare Explorer → LD56 → Feedback comment stats → ghpxi
Feedback comments for LD56
ghpxi's games and stats for all events →
| Timestamp | Since previous | Game | ghpxi's comment | |
|---|---|---|---|---|
| Oct 8 11:56:44 | Head'quarters | ♥ 1 | great game, stylish and polished. well done | |
| Oct 8 15:32:31 | 3h 35m | Tiny Escape | ♥ 1 | it's harder than I thought. I think that the game would benefit from the smaller levels |
| Oct 8 15:38:56 | 6m 25s | No Weapon Trickster | ♥ 1 | it's hard, spend about 10 attempts to beat the first level. the game is very chaotic, would prefer to start slow, simple small level to learn the game and then it goes more difficult. good job! maybe it's a bug, but in the firefox I got constantly cracking sounds. |
| Oct 8 15:44:48 | 5m 52s | Swamp Axe | ♥ 2 | well executed, however it's hard to play on the touchpad |
| Oct 9 15:19:28 | 23h 34m | Meatheads | ♥ 3 | The concept is fantastic and definitely has the potential to become a full-fledged game. Here are a few suggestions: - Food should spawn continuously: I ended up soft-locked when all my units died, and I couldn’t get any meat. - Poison spots feel too punishing: Once a unit touches the poison, it’s pretty much game over for that unit. - Controls are too complicated: Simplifying the controls by reducing the number of keys would make the gameplay much smoother. - Unit variety needs improvement: The different unit types feel too similar. Adding more variety and unique abilities would make each unit type feel more distinct and engaging. Overall, the animations are excellent, and the game runs smoothly. Great job! |
| Oct 9 22:22:55 | 7h 03m | Maratus In Love | ♥ 2 | very atmospheric game |
| Oct 9 22:39:36 | 16m 41s | Cullbot 56 | ♥ 1 | Taking down the larger enemies feels pretty unrewarding since they only get stunned for a couple of seconds, so I found myself just ignoring them. Also, I think the game would improve by removing the shooting mechanic when dropping creatures into the fire. On the positive side, I absolutely love the art style and animations—they look very polished and well-crafted. The diagonal movement was a pleasant surprise, both in terms of visuals and control—it feels really smooth. One suggestion I have is to add some randomization to the sound effects to make them less repetitive. |
| Oct 9 22:46:24 | 6m 48s | Dusty Desk | ♥ 3 | I love how adorable these creatures are. I was shocked to learn that they can actually die( |