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Feedback comments for LD56
Dining Philosopher's games and stats for all events →
| Timestamp | Since previous | Game | Dining Philosopher's comment | |
|---|---|---|---|---|
| Oct 8 12:46:15 | Zig Zag Bug | ♥ 1 | Screenshot from 2024-10-08 14-45-27.png Wow, super pretty and fun gameplay! Frustrating but not unfair. I lost count on the levels, but for some reason I didn't get scores for level 7? Also just noticed the instruction to play whichever level you want, that's very useful :D | |
| Oct 20 08:26:55 | 283h 40m | Bacterium Imperium | ♥ 0 | Nice concept, it's rare to see RTS entries :D I agree with @rpgwanderer that more conventional movement (select a group, send it somewhere) would better though, the slow mouse moving and having some bacteria stay behind is a bit tedious. |
| Oct 20 08:39:28 | 12m 33s | Leaping Leprechaun | ♥ 0 | Fun game, I love picking upgrades like this :D Got 4416 points. I didn´t pick charm, perhaps explain what it is in the description. With the use of AI I'm not sure how generally frowned-upon participating in the graphics and sound categories is. I don´t know what the rules say about this, but then again in the Compo and Extra categories you're not expected to make everything yourself anyway. |
| Oct 21 14:35:29 | 29h 56m | Ludum Dare 56 | ♥ 2 | Back from vacation and finally got around to this - and boy is it stressful xD I feel like in theory it should be possible to use just the lollypop, dog and an occasional hand to keep all the children fenced in, but couldn't make it work. Great humor and I really like the graphics, although there seems to be some tearing for me (on Firefox), as if not all parts of the map/walls are redrawn at the same moment. |