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tcstyle

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TimestampSince previousGametcstyle's comment
Oct 25 04:55:35 FOREST CLEARING ♥ 1 fun, liked the crunchy music. Getting experience from the meat of your friends is interesting since you aren't really penalized from accidentally or purposely killing them, perhaps a "peace, but at what cost" feel.
Oct 25 05:33:02 37m 27s Prince Charmony ♥ 1 took me around 24 min! The platforming puzzles were interesting, nice experiments with manipulating space. I liked that you had to use the mechanics for the final boss as well. I kind of want a puzzle that basically makes you have to infinite jump or fly around, which the frog bounce kind of did, but maybe different ways to do that. I think with out increasing the number of creatures, it would probably involve some kind of timing element with switching between melodies and harmonies live but then maybe it'll get too complicated. I did like how some puzzles required you to get to the right spot which makes for some nice implied lock and key puzzles through space. i also liked the background tree, though maybe too close in saturation with the platforms. nice job!
Oct 25 06:34:45 1h 01m Critter Switcher ♥ 1 reminded me a lot of pokemon mystery dungeon but more focused on the movement (ah and i guess necrodancer, I'm pretty bad at that game, probably because i got too used to running around in pokemon mystery dungeon which is not how you play necrodancer or this game). The movement can be punishing if you're not careful, which makes me kind of want an undo (like if I'm rushing through an empty room and then get to a room with enemies and die), but was nice finding the friends and seeing their abilties. I like the bat (pretty sure it is a bat not an owl) since I can get health back. I'm wondering if I happened to get to the corners in the right order, or if the level design or game made it always work. nice animals though and nice job!
Oct 25 06:48:09 13m 24s Microdominion ♥ 1 At first I read Oop. lose like "oops you lose", so I was a bit confused, but things made a bit more sense after I figured out it was opponent lose. I would like it to be a bit more obvious who is the player versus the opponent, since the colors are pretty close and they are both labeled just "DNA." The upgrade was a bit confusing for me in knowing when I could upgrade and what the upgrade would do, but I did like to watch the cells fight each other. I also liked the look of the cells like you're under a microscope.