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Feedback comments for LD55
Whismirk's games and stats for all events →
| Timestamp | Since previous | Game | Whismirk's comment | |
|---|---|---|---|---|
| Apr 16 12:18:26 | Monster World Domination | ♥ 1 | Surprisingly challenging haha ! The simple loop works very well. The game shines on the maps with more ai players where you have to carefully think about where to allocate your limited mana. Only gripe is that once someone starts snowballing, it's pretty difficult to come back. Good job, especially managing to make a working strategy game during the compo timeframe ! | |
| Apr 16 12:28:40 | 10m 14s | Etsa Djavul | ♥ 1 | Very, very interesting idea ! Love the concept of pattern recognition from the earlier runes. As others have said, getting a good match is sometimes a struggle even when you know what to draw, but the "doubling over lines" tip helped a bit. Really wish more games would integrate language-based puzzle mechanics haha, there's so much potential ! |
| Apr 16 12:44:07 | 15m 27s | Summoner Clicker | ♥ 1 | Cool incremental game, and a pretty one at that! Love the contrast between the eerie beating heart and your goofy little chicken cultists. The animations and vfx are also very cool. Some audio would have further reinforced the atmosphere, too bad it's missing. Also would have loved an endgame or objective other than getting all upgrades, but most clicker games are that way haha. Well done! |
| Apr 16 13:11:40 | 27m 33s | Infernal Refreshments | ♥ 1 | Looks and feels extremely polished, well done ! Pretty funny premise, and having to balance the different values is an interesting mechanic to boot, even though it quickly gets pretty challenging. Impressive job ! |
| Apr 16 13:20:32 | 8m 52s | The Demon's Service | ♥ 1 | Really cool looking! Gotta love more narrative games. The writing was pretty hilarious. Who doesn't like demonic administrative procedures ? It's a bit confusing at the beginnning but you quickly get the hang of it. I don't think I managed to find all the different endings, but I might very well come back to it to try to find everything ! |
| Apr 16 13:26:48 | 6m 16s | Dungeon Skater | ♥ 0 | Holy hell it's like flappy bird but so, so much better hahaha. Looks simple but very expressive character animations. The straightforward mechanic works really well. Well done ! |
| Apr 16 13:48:50 | 22m 02s | Ritual | ♥ 1 | This is amazing. I could see this winning the compo. Intriguing and looks and feels very polished. The concept of assembling your monster is so fucking cool, and I would have loved even more options for parts. The whole game is also supported by a really impressive, uncanny visual atmosphere. The eerie sound design adds a lot too. Too bad you have to start all over if you lose to a wave, it gets a tiny bit tedious. Great job, I really encourage you to make a full version after the jam ! |
| Apr 16 14:04:26 | 15m 36s | That Time I Got Reincarnated As A Crab Girl And Summoned Slimes To Fight For Me | ♥ 4 | SLIME GACHA Seriously, hilarious game hahaha. Well done ! |
| Apr 16 14:13:28 | 9m 02s | Summoning by a lovely wizzard | ♥ 1 | Cute little narrative experience with fun mini-games ! Got the good ending. As was asked, I feel compelled to comment and give you courage ! |
| Apr 16 14:30:47 | 17m 19s | Summongrel | ♥ 1 | Challenging but extremely cool puzzle game ! The rolling dog gave me Marble Madness vibes haha. Really had to scratch my head for a couple of the later levels. I LOVE the dreamy looking environment and characters. Very solid entry overall, well done ! |
| Apr 16 14:39:19 | 8m 32s | Bail Out! | ♥ 1 | Cool entry with fun controls (though they need a little getting used to) ! It was a challenge to find a proper tactic to maneuver around the cops haha. Good job ! |
| Apr 16 15:15:04 | 35m 45s | HolyCrash | ♥ 3 | Hahaha isekai simulator ! Pretty hilarious take on the theme, well done ! |
| Apr 16 20:40:33 | 5h 25m | LudumDiarrhea55 | ♥ 1 | Cool little roguelike ! Really satisfying. |
| Apr 17 21:49:05 | 25h 08m | IWANT | ♥ 2 | Wow. Definitely the most fresh idea I've seen yet. Main mechanic is frankly amazing even though it would obviously benefit from more clarity. As others have mentionned, it's a bit confusing to figure out at first, but I love the endless versatility of interactions you can have. My main complaint would be how quickly the thought square gets cluttered; adding another piece every time you move another might be a bit too much. You also nailed the visual part, it looks consistent and very polished. Really interesting entry overall, and would love to see the idea developped further (I'm really fond of systemic games like this hahaha). Well done ! |