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Snowdrama

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TimestampSince previousGameSnowdrama's comment
Apr 19 01:15:03 PolyMancer ♥ 1 You saw me play the gme yesterday but came to leave a comment anyway! Loved the whole shape drawing mechanic! As an aside you should do a writeup or something on how you got the shape detection working, fun fact, my game was supposed to have this kind of shape drawing mechanic but couldn't figure out how to do it on the first day so axed it for a circular menu and then drawing lines between connections because it'd be easier XD Anyway! Love the game!
Apr 19 03:45:32 2h 30m SUMMOLIO ♥ 1 Fun idea, got stuck under several beer bottles and couldn't get out, would be nice to have a reset or even better like a force push to shove objects around, Overall good stuff though!
May 1 21:07:18 305h 21m Out of Chalk ♥ 2 Great game! The final puzzle was really interesting it took me a bit to make the final logical leap needed to solve it but I got there! My only notes are that the dialog occasionally felt rigid or just uncharacteristically empty, like you summon them and they're like "okay" and that's their whole reaction, while others feel like characters and their dialog feels more involved, but I imagine that's a time issue more than anything. Anyway good stuff!
May 1 21:11:25 4m 07s Tao ♥ 2 Overall really fun entry, the platforming for me got really challenging later which I personally am not a fan of, I'd rather the game be more puzzle focused where the solution is getting the puzzle right and not, landing perfectly on the one block wide skull you placed in the middle of spikes(the collision on spikes didn't feel right I felt like I was hitting spikes when I shouldn't) but overall good stuff.