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ski11az

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TimestampSince previousGameski11az's comment
Apr 18 18:13:34 Ascension ♥ 2 First of all the art was gorgeous. Really liked the cartoony style and it went especially well with the ambient sound to create quite a relaxing experience. However, with how much platforming you have to do the chanting when summoning the chain got a little bit repetitive after a while. Maybe just lowering the volume of it a little could help. Would have also liked the controls to be a little more responsive, in particular the time it takes for the chain to grab you. Felt like it could take a good second before the chain was even visible on screen. That said, while the game was short I enjoyed my time with it and have been keeping the game open in the background while writing this, listening to the ambient music.
Apr 18 18:35:53 22m 19s Wizard Battle ♥ 2 I'm not much for card battlers and came into this game without much prior knowledge so the lack of instructions was extra noticeable. Took a while to understand how the game worked and what all the numbers meant. Once getting past that though, the game seemed to play fairly well and I didn't notice any bugs. Well done! Something to focus on for future projects would be to get some sound effects and visual feedback into the game. This is something I often neglect too but can really make a huge difference in making the game feel like a proper game rather than a little demo/prototype. Good luck on any future projects!
Apr 18 18:52:05 16m 12s Kings Court ♥ 2 For being made in only 72 hours I'm surprised by how complete the game felt. The music, sound effects, art and writing all come together to form a very cohesive experience that could easily be a demo for a larger game. The only major critique I have would be the lack of variety in engaging requests, which is completely understandable due to the nature of being made in a jam. Really well done!