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Feedback comments for LD55
Shardykins's games and stats for all events →
| Timestamp | Since previous | Game | Shardykins's comment | |
|---|---|---|---|---|
| Apr 16 10:26:29 | Furriend: A Paw-some Summoning Odyssey | ♥ 2 | Puuuurfect little game, wonderful to play with a really tight loop and a cool set of mechanics that build on each other naturally. I got through all 20 levels while I should've been working. | |
| Apr 16 18:07:22 | 7h 40m | Sumo nin': Demolition Experts | ♥ 0 | Fun concept and good effort for the jam! A couple points for improvement: - It felt like the camera/character roataion wasn't being scaled by deltaTime maybe? Sometimes it would spin super fast, sometimes slower, feeling like it was tied to framerate. - The selection menu after clicking would be a better user experience if the mouse started in the center each time, rather than keeping the same position where you last released it, as you can then flick a known distance. That more intuitive the controls feel the more I can get invested in seeing how quick I can destroy stuff! Also same for me, only S and D were working for movement. |
| Apr 16 18:24:33 | 17m 11s | Dicing with the Undead | ♥ 1 | I really liked this, the loop was cool defending while trying to spread your reach and upgrade your dice and slots. The visuals were clean and in a nice style also. It was definitely tough to understand what to do at the start, even with the tutorial elements, but you figure it out. It could be cool if dice auto-filled the highest slots possible, unless there was ever a reason why you wouldn't want to do so? I has a couple instances where a unit wasn't unselected correctly when I clicked a new one and it led to lots of the map being highlighted green when I knew I could only get 2 squares-ish. And unfortunately the game crashes before I got to seige the base :( an enemy attacked my units and when clicking Resolve it shut down with 'Failed to launch JVM'. |
| Apr 16 18:31:20 | 6m 47s | Came and went | ♥ 0 | Unfortunately I wasn't really able to play through this, the text boxes seem to be getting stuck half way off the screen so I can't click continue? You may want to try playing it with different screen sizes or aspect ratios to identify the issue! |
| Apr 16 18:45:38 | 14m 18s | One Hell of a Maid | ♥ 2 | Love the concept and design, very cute and funny writing tone, but I got stuck or misunderstood something. I tidied everything I could see but the door wasn't opening so I had to give up. I feel like I've missed so much though after seeing all the menus and stats! |
| Apr 16 19:06:50 | 21m 12s | Tower Of Madness | ♥ 4 | The UI was stretched or unreadable on the WebGl version for me when in the window, and off the screen when I made it fullscreen because of the wide aspect ratio I have. The concept looks really cool though and love the art style. |