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netguy204

Feedback comments for LD55

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TimestampSince previousGamenetguy204's comment
Apr 15 11:52:23 Genomancer ♥ 1 I got smashed up bad by lightning head. Great game! I enjoyed combining my summons. I wish the game had telegraphed more how the skills / stats compose. I'm glad it showed me the combined result on hover but I feel I would have been more in control if I knew how to predict the impact of the combinations (like colors and shapes were important somehow).
Apr 15 12:16:01 23m 38s The Summoned ♥ 1 Hey BiG bro! I loved this! I think I made it to the end and became emperor (the game stopped... win? crash?) I loved how the story shot me forward through time. The music, setting, and writing as delightful at each stop. Great work.
Apr 15 12:22:45 6m 44s Initiation ♥ 1 Took a while to figure out but we got it. Great graphics for a compo entry. Clever use of the theme. Controls felt floaty. Combat with initiates felt indecisive.
Apr 15 21:25:12 9h 02m Flying Buttress ♥ 1 i loved the motion in this game. that level of control is impressive for a compo entry. Things didn't feel totally tight.. i wished i could change direction faster. Great job!
Apr 16 00:00:15 2h 35m Mana Tactics ♥ 3 This was fantastic. I have an ongoing epic battle with my son, and much trash talk ensues. This is great fun. Thank you. I spent some time confused with the info button depressed and thought the game was broken
Apr 16 00:29:47 29m 32s Diemancer ♥ 1 Got a score of 1051 and was proud of myself till I read the comments. Very fun game. Great polish.
Apr 16 00:35:46 5m 59s Don't press the big red button ♥ 1 That boss just gleefully whacking the button. I love it. It feels like a push-your-luck mechanic is waiting to be explored here. Like higher-scoring multiples every time you push the button.
Apr 18 01:36:27 49h 00m The Worst Wizard ♥ 1 Such a beautiful entry, but the gameplay lets it down (as far as I can tell.) My first run ended stuck in a well (with a lovely water splash effect), and my second run had me with no frog spawns left, and the frog I had spawned was irretrievable.
Apr 18 01:45:45 9m 18s Tug Of Slime ♥ 1 I won and I flippin loved it. Initially, I didn't think it mechanically "worked," though with each win giving you more currency. But then I realized I could create a strategically advantageous line of slimes (tank in the front, archers in the back), and it clicked.
Apr 18 01:57:58 12m 13s Summonion: A Legal Tale ♥ 1 Screenshot 2024-04-17 at 9.56.54 PM.png It did not go well... and I loved it. Clever use of the theme. The music was unwelcome by the 3rd wave.
Apr 21 16:29:58 86h 32m Vampire Summoners ♥ 1 Very solid survivor-like. The UI didn't sell me on how raising the stakes helped me so I didn't. If there was a very visible multiplier pressuring me to press my luck more it would help.
Apr 21 16:38:17 8m 19s Chain Reaction ♥ 2 I couldn't pull off any of the slashed through summons on my trackpad. There are a LOT of mechanics going on here. Honestly a bit overwhelming.
Apr 21 16:45:42 7m 25s Party Wizard ♥ 1 LOVED IT. I read the captions aloud with my kids and we all laughed. I didn't realize that things were speeding up until they crushed me. I wish the scale up was somehow smoother which I think means starts sooner and progresses slower.
Apr 27 23:10:14 150h 24m Skelly-Tons ♥ 0 In the end, skeletons were just a weird way to skin bullets. I wish you had played more with the idea of them being animate objects. For example, if they used pathfinding to attack the closest entity, including me, I could build a giant mob and kite them into baddies.
Apr 30 01:45:45 50h 35m Rolling Ba'all ♥ 1 That was wild and fun. I loved how thematically appropriate it was for my followers to be dying en-masse as i navigated a narrow bridge.