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Feedback comments for LD55
kalibrated's games and stats for all events →
| Timestamp | Since previous | Game | kalibrated's comment | |
|---|---|---|---|---|
| Apr 18 00:18:34 | The Summoner's Apprentice | ♥ 1 | It was fun to try out different ingredients and see what was made. And the assets/atmosphere were top notch! So I successfully created the Vampire Decoction but couldn't figure out how to merge the other two ingredients that the guy was talking about. I think it was just too confusing for me - the screenshots of ingredients in the book were really dark and hard to see and it was frustrating figuring out whether to boil something or put it in the mortar & pestle. | |
| Apr 18 00:27:13 | 8m 39s | Literally me | ♥ 2 | I felt like I was inside the mind of a mad genius who has gone off the deep-end and I must figure out all of these poetic puzzles to discover him before he goes too crazy. It was a bit too much of a hassle for me to create objects, but it's a cool idea. I really liked the effect of the poem being rendered as a billboard material on the geometry. And the ground rendering was really neat as well. I think you've got a real talent for creative programmatic visuals - keep it up! |
| Apr 18 00:35:54 | 8m 41s | inner vacant- | ♥ 2 | Really unique! At first when I saw the small horizontal screen I was like "oh okay well that's a lazy way to make a small environment" but I think it's actually really memorable and fits well into the gameplay. The mechanic itself of blocking the bullets may not have had to do much with summoning but it was pretty good. I got as far as the moving bullet and I couldn't get past it. Great work! |
| Apr 18 00:47:01 | 11m 07s | Storm The Castle | ♥ 2 | Really hard, but awesome concept! I love auto-battlers and I could see playing this if it was fleshed out into a full game. I think being able to choose your upgrade would be a big improvement, and I think being able to only start the game after you've placed your units would be interesting. Nice work. |
| Apr 18 01:11:52 | 24m 51s | FantasyFootball | ♥ 2 | Really cool! I liked the mix of auto-battler and football. Took me a couple rounds to figure out what was going on. I don't think I ever figured out a good strategy because it seemed like whoever I gave the ball took aggro. So I got to about the 7th round or so and then quit (at that point there were also too many units on board to do anything intelligent). But again awesome idea and nice execution! |
| Apr 18 01:23:59 | 12m 07s | The Ghosts I Summoned | ♥ 0 | Really nice! Loved the mechanic. It took me a bit to realize that the ghosts won't chase your body if you're in ghost form - once I knew that it felt more like a stealth game and it was pretty cool. I gave up after a few opened doors, couldn't find the lever for the next one after the double ghost guard door. Nice work! Jump sound was funny. |
| Apr 18 01:33:39 | 9m 40s | Ratastrophe | ♥ 4 | Well done! It took awhile to learn the abilities but the art was fantastic, sfx were great, and the mechanic was fun. Felt almost like a wizard game but instead you're an old cat lady. |
| Apr 18 01:44:50 | 11m 11s | Three Realms TD | ♥ 1 | Awesome game! I love TD's so maybe I'm biased but from the start I loved the idea of having a "base" where you place things and then you have to pick and choose. I haven't seen that done before - very unique. I did beat it without too much hassle (lost two summoners because i overestimated the flame-breathing demon at the end). Nice work. |
| Apr 18 01:56:50 | 12m 00s | The Worst Wizard | ♥ 2 | Art is top notch, the music and the setting was great as well. |
| Apr 18 02:06:18 | 9m 28s | Magikitty Fights The Sea | ♥ 1 | Nice work! Loved the sort-of mash between bullet hell and fighting game with the spell combos. It did feel a little clunky casting the spells (I think making it auto-cast when you finish instead of pressing tab again would help). But I got quite good with it and lasted for a little over a minute. Interesting spell ideas and very unique! |