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Feedback comments for LD55
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| Timestamp | Since previous | Game | Heuser's comment | |
|---|---|---|---|---|
| Apr 16 13:12:49 | Circle cloner | ♥ 1 | So I've tried your game for quite a abit. I think you really have an interesting concept here. I would suggest testing out multiple different control schemes. For example, I found it difficult to have one hand on my mouse and then press x and the arrow keys at the same time. But kudos to you, its unique and even though it does feel a bit clunky, figuring out the method of how you draw beforehand was quite some fun. | |
| Apr 16 13:25:01 | 12m 12s | Overtime | ♥ 4 | First of all: This game looks awesome. All the sprites "fit", the animations are varied and crisp and it just has a very polished vibe. Whoever did the graphics clearly had some experience doing so. The music is a highlight as well, even though I would have liked to see a volume slider. Sadly I found the game to be a little bit to "easy". There is no real challenge once you figure out which worker defeats what supply. The middle of the road option, "Whirlwind wendy", does defeat them all I believe. And you do get enough money to just place one of her down for every approaching office-demon. I would have loved seeing this game just a bit better balanced so you cant get away with simple tactics to beat it, because its clear that a lot of talent went into it. Anyways, great game, hope to see more of you in the future. |
| Apr 16 18:39:38 | 5h 14m | SmokeSouls | ♥ 3 | Hey guys, first of all there is clearly an enourmus amount of talented work here. But just like @pigeoncode said, there is an error when trying to summon anything on the second level. (null function or function signature missmatch). I would hate to not get to play this game fully. Yes the deadline is over, but you are very much still allowed to upload a working version of the game, which I would love to play and rate. I know motivation might sometimes be low just after submission. But i am sure this cant be that difficult of a fix. Again: The deadline isn't as strict as you think, try to fix your game, I, and surely many other, would love to play it. |
| Apr 16 18:56:59 | 17m 21s | One Hell of a Maid | ♥ 2 | So i gave your game some time and I think i managed to discover everything? I never found a way out of the house tho xD. Also on different playthroughs I saw different things? On the first one I couldnt get the TV to turn off and on the second one it just worked when i clicked it again. Also on the first one I saw the awesome looking eye demon but on the second one it said there are just some tracks to clean, so i did xD. Overall it seems some testing might have helped fix some of those small issues here^^ I love the artstyle, its gorgeous and especially the siderooms are beautifully designed. I would love a little story description maybe? Clearly a lot of work went into this and I guess I would love just a little text explaining why I am a young man in a maid custome picking up trash and cleaning the bedroom of some, i suppose, demon? Is this like a sex thing or smth? Anyways. Please message me if there actually is more to explore outside the house and I would love to see more from you guys in the future. |
| Apr 16 20:16:09 | 1h 19m | Sumo-Moaning | ♥ 1 | I love the interpretation of the Theme. Its simple, its elegant, and thats all you need. |
| Apr 16 21:43:19 | 1h 27m | Sheep Control | ♥ 1 | First of, I love the artstyle, clearly some talenting people worked on this. Gameplay wise, enjoyed it, however i think there could have been some more variety, maybe a button to stop the summoning? Anyways, this game is clean af and I genuinely enjoyed it. |
| Apr 17 13:51:51 | 16h 08m | HolyCrash | ♥ 2 | The amounts of new Isekai - spinoffs i just created... |
| Apr 17 14:18:50 | 26m 59s | Spooky | ♥ 1 | Now first off, this is a great game, after playing it sometimes i managed to get 1:46 as my highscore. There are some minor issues holding this game back. The restart functionality doesn't really work. Unless you fully close the game, spooky just wouldnt spawn again after i restarted at half health. Secondly there are some balancing issues. For example, you should basically never use the explosion when trying to get a high score. It costs half your mana and good mana management is essential because its almost the only factor determining how fast the boss goes down. Just tuning down the mana cost of the explosion by half ord 2/3rds might have significantly improved the playing experience because the explosions are awesome and they reward trying to group your enemies to kill them more efficiently. The boss fight itself is, although very impressive and had a memorable wow effect due to its size, rather predictable. As all you do once the boss spawns is hoping to have summoned your helper already and hold left click. The only difference in speed, once you have summoned the helper being how much mana you have left at this point. What might have helped here is to make the helper a lot cheaper as well so that the amount of helpers you can summon varies a bit more, because as it stands, it doesn't matter if i have amassed 100, 110 or 150 experience, I will most likely go into the boss fight with 1 helper, farming for a second one while boss is already here seems very inefficient, because it also means you will use up your mana with farming and once you will be able to help your helper you wont have that much left. Anyways, I think your game is really cool, which makes these minor issues all the more frustrating. I think you did a great job, I would suggest some more playtesting and I hope you make more games in the future. :) |
| Apr 17 14:29:38 | 10m 48s | Rune Craft | ♥ 3 | Love the vibe of this game, great sound , great lighting, really puts you in the mood. |
| Apr 21 21:44:52 | 103h 15m | Sold By Wizards | ♥ 2 | Wow yeah this game is truly amazing. All the little details really make this game such a memorable experience. The item descriptions when selling, the reviews coming back, the realistic portal shader that correctly takes perspective into account or the little sound when you open the main menu. This is not your first gamejam game and it shows. As others mentioned, a catchy little background jam would have been nice but I get it. No "music guy" in the team. Me and my friend always try to make something with [Beepbox](https://www.beepbox.co/) and it turns out quite nice most of the time. Maybe take a look at it. :) Otherwise the only thing I would mention is that the core gameplay only stays engaging for so long. But I felt the same with lethal company and that has monsters and multiplayer. So this might be more of a "me issue". Anyways. Great game, love to see more in the future.^^ |