Foon → Ludum Dare Explorer → LD55 → Feedback comment stats → Daviiiiiiid
Feedback comments for LD55
Daviiiiiiid's games and stats for all events →
| Timestamp | Since previous | Game | Daviiiiiiid's comment | |
|---|---|---|---|---|
| Apr 16 18:15:49 | Brawlthulu | ♥ 3 | I like your start dialogue The game is missing feedback, im not sure if I get hit or if the tentacles do anything I liked the rolling animation The bullets feel very weak The firezone mecanic is good I dont know what the Ice monsters do | |
| Apr 16 18:43:32 | 27m 43s | Summoners Rift | ♥ 1 | I really like the vibe and could win the game on the first try. I think the idea is nice. I mostly used the general knowledge to get gold/mana and only changed magic type to save the day. It has a lot of potential if you could force the player to discover more things |
| Apr 16 20:14:50 | 1h 31m | Summoning Sun | ♥ 2 | following the dance is funny and well executed. Maybe a bit long at the end but I was playing with a trackpad so my bad. I really like how you show that we are out of sync and it is satisfying to make the eyes go back in the shadows when doing it right |
| Apr 17 15:28:37 | 19h 13m | Death Death Resurrection | ♥ 3 | Very fun way of summoning monsters, nice music and mood. I was too concentrated on casting spells to see the difference between zombie and skeleton but tentacles where strong for sure. First time I killed the crusader the game stopped without showing the end screen maybe there is a bug ? (the monsters where still hitting him). On the second try I got the victory screen. A lot of potentials for more levels ! Maybe some easy one to get used to the spells first to have more time to look at the art. |
| Apr 17 15:52:07 | 23m 30s | Command: Summon | ♥ 4 | Funny idea and nice take on the theme! Maybe the terminal should be a bit more flexible (accept multiple words for the same idea). The dialogues are fun but some ending can be frustrating (too many rooms for ex) it could be an achievement without asking to summon the game again. |
| Apr 18 10:44:16 | 18h 52m | Poltergeist for Hire | ♥ 3 | The graphics and physics are well executed. I could not really feel the summoning theme in the game and the task list is so small that the game is finished in 1 minute. Maybe some more tasks and some events in between would make it more complete. You have a cool sandbox and as other said there is potential for more gameplay ! |
| Apr 18 10:53:24 | 9m 08s | The Acolyte's Handbook | ♥ 1 | Very funny invocation words ! Also liked the ho ho ho sound when summoning |
| Apr 18 11:01:37 | 8m 13s | Yokai Summoners | ♥ 1 | Very nice graphics and idea ! The cat is super cute. I was hoping for some chain reaction where summoning a demon could turn multiple things red (demon -> cat -> bird). But maybe its not possible to balance the gameplay with this mechanic. Good job !! |
| Apr 21 15:12:19 | 76h 10m | Dance Dance Evocation | ♥ 1 | First I didn't understand why I could not succeed to summon the inferno but I finally made it !! Its funny to try to get them all, the dialogues and defeat screen are funny. The music also adds something to the game. Well done :) |
| Apr 21 15:33:50 | 21m 31s | Courier for Conjure | ♥ 2 | I little bit hard but its possible to get used to it, i didnt like going back to the room on the right so often ^^' I think that the spikes should be a little bit more visible but overall the movement are smooth. Maybe a little time to wall jump without having to hold the key in wall direction would be nice. For a ludum, and alone, its really good ! |