Foon → Ludum Dare Explorer → LD55 → Feedback comment stats → Belle
Feedback comments for LD55
Belle's games and stats for all events →
| Timestamp | Since previous | Game | Belle's comment | |
|---|---|---|---|---|
| Apr 18 09:00:12 | Haunted Forest | ♥ 4 | I'm incredibly fond of your game! I don't know why everyone seems to immediately try to kill antler-man, (Just wait until you see multi-face-bear-guy) I guess game-developers have a low survival instinct 🗺 This is a brilliant callback to trial and error adventure games that I adore. I hope you don't end up adding lots of hints in there like I see discussed in the comments, as putting the time in and figuring it out is what makes the game! There is absolutely more than enough in there (There is even a sign with an arrow, come on people, stop complaining!) for you to figure your way through the woods, and it being very rewarding, making you feel good about making connections. If you are lost in the woods, you don't get any hints handed to you, I know because I have been, haha! 🌲 The artstyle is wonderfully simple and effective, you don't need more to sell the feeling, and the impersonality of complete contrast adds to the feeling of hopelessness which you must fight while trying to figure out the puzzles. Thank you for this game, glad to have played it! | |
| Apr 18 09:55:24 | 55m 12s | Summoner Survivor | ♥ 3 | Wonderful game! I will never say no to a final stand, or a chance to sing my swan song! I love how many different tactics you can create with the available options to summon. I really enjoy the tactics involved when trying to use the foliage to your advantage, while constantly being surrounded. 🌳 ⚔️ The music is enjoyable and adds suspense, the sound effects are clear and help you keep track of what's going on, neither of them overpower eachother. The artwork is effective at conveying what you want it to, while looking good. If you keep working on this game, it would be awesome to see you play even more with the foliage affecting the combat, both to your benefit and detriment. Such as setting logs on fire, or using bigger bombs that create holes where the enemies fall into and die, but you can't collect their souls! Lots to play around with when you have a great core game such as this once there is no time restriction for development! Thank you so much for this entry, I loved it! (Sorry @simon-rahnasto git gud) hiscoreLDJAMgame.png |
| Apr 18 11:43:07 | 1h 47m | The Wheel | ♥ 2 | This was really moving, while also giving me a laugh! Fantastic job creating this great cathartic experience in a couple of hours late at night after a weekend of frustration. It very much encapsulates the emotion of LD, when it doesn't go as intended. Playing this I could not help to think about when this jam hasn't gone my way. I thought of LD49, where everything that could go wrong for us, did go wrong. In the end we pushed out a product that, while I didn't love the game we made itself, I was proud of actually getting something released. The endurance is what makes a game developer. Maybe I'm reading too much into it, but thank you for pulling through and releasing something at the end and reminding me of how much this process means to me. 😃 |
| Apr 18 12:40:55 | 57m 48s | Spirit Edge | ♥ 1 | What a wonderful game! I'm addicted to an 80s Arcade bar in the city I live in, so this is right up my alley! 👽 Record chasing in combination with the responsive controls is what keeps the dopamine flowing and the game pulling me in round after round. While it's brilliant the way it is, it's also an amazing game to keep working on too. With no time limit you can explore minibosses along the way, spellcaster enemies, treasure levels in -between rewarding you with extra combos (Think hitting the car in street fighter, but a treasure goblin). The artstyle was exactly what you'd want from a game like this, and the sound effects and music blended right in to make the perfect atmosphere, brb getting a soda, popcorn and jumping back in! 🍿 Great job! |
| Apr 18 13:01:19 | 20m 24s | Church of Pain | ♥ 4 | Fantastic game! It was both atmospheric and hilarious, that's not an easy combo to pull off! I loved walking across the bridge with inflatable demon arms dudes, getting ambushed! The big eye-guy was fantastic. Great voiceacting, enemies, music and selection of weapons - what's not to like?! Thank you for this entry, it was a *blast* to play! 😈 |
| Apr 18 21:53:27 | 8h 52m | Demon Well | ♥ 2 | I treasure this hilarious game! I had so much fun playing it, what a wild ride. What a one man army to make a game of this caliber in such a short time. The graphics work well, contrast between the colourful environment with the cutout paper characters just looks fun and add to the comedy wonderfully, great voiceacting and writing. I also can't stress enough how the pacing is perfect. I'll remember my journey from my first suicide to levelling up fondly. 😄 |