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Feedback comments for LD54
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| Timestamp | Since previous | Game | ruddgasm's comment | |
|---|---|---|---|---|
| Oct 8 19:00:33 | Bubble Trouble | ♥ 0 | I found the controls to take a bit to get the hang of. The tight spaces and the pipes sending me back to the beginning a few times made it difficult to get very far. I think the beginning of the game could've been easier and then ramp up the difficulty of the spaces you have to move through later in the level. I do see the potential of a game like this, I just wasn't very good at it. I liked the visuals, they were simple but I think they worked with the vibe of the game. Overall I liked the game, but also would've liked if it was a tad bit more forgiving. | |
| Oct 8 19:12:09 | 11m 36s | DE-LIMITED | ♥ 4 | I had a lot of fun playing this game, I think that the map space essentially being your health was really smart and on theme. I liked that you could still expand the map back out with the blue powerup too and it was really satisfying to get out of tight situations where I thought I was dead. The visuals were really nice and simple which made visual clarity of the enemies really good. Each power up felt nice and different from the others. Overall great job! |
| Oct 8 19:22:28 | 10m 19s | The Commute | ♥ 1 | Cute game, I really liked all of the weird characters and the sounds that they were making. I managed to figure out how to step over the cat and briefcase most of the time but I never saw the end, assuming there is one. If there is an end state that you want players to see, I would suggest making it a bit more forgiving (especially for a jam) and make it to where you don't start over at the beginning with one mistake. Overall I liked the art and atmosphere. |
| Oct 8 19:52:28 | 30m 00s | Afraid | ♥ 1 | Initially I thought the game was fairly simple and easy to get through the days, but then I got more and more invested in the journal entries and had to see it to the end. The story had a realistic honesty to it that made it feel believable. The mood was spot on as the first time I stepped outside, I felt uncomfortable which played into the social anxiety of the character. Well done! |