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Sauski

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TimestampSince previousGameSauski's comment
May 7 12:53:45 Of Mice and Mail ♥ 3 As others have said - visual were fantastic. For me, the gameplay was tough to understand completely. The lack of in game feedback left me wondering if I was doing well or not, then I got as score at the end and had no idea how my actions had really contributed to it.
May 7 13:00:09 6m 24s Mercury's Menace ♥ 0 I won't repeat what everyone else has said - there's obviously some room for polish :) One thing I haven't seen anyone mention is that when you restart, you have to go through the dialog again. This pushed me from playing further as I didn't want to wait (I think I probably would have played another couple of rounds) - consider making the restart path a fast path in the future.
May 7 13:11:22 11m 13s B.H.M.D.S. ♥ 1 Great take on the theme! I had a lot of fun with it, but I really struggled to find the right locations. Often it seemed like I was just a couple pixels off, but then with multiple black holes everything would get slightly disturbed and get way off target. Some way to more easily visualize the impact the black holes have would have been useful (e.g. drawing their gravity well with a gradient to indicate strength)
May 7 13:25:24 14m 02s Parcelmecium ♥ 2 I just kept spinning in circles and it just kept working! Maybe not the most engaging way to play the game but damn it was mesmerizing, good work.
May 7 13:33:10 7m 46s Cue Cards ♥ 1 I really like this idea, I remember my dad and I used to have a bedtime ritual where I would give him 3 random objects, and he would have to weave a story from them. I wonder how you evolve this to have some form of "competitive" or "quality rating" aspect, it's a bit too easy to just keep introducing new concepts in non-sequitur ways, which ends up just being a race to spit out the cue without much thought. Just thinking, but maybe the objective could be to obscure which cue cards you've been given, and the audience has to guess - but if they guess right, you lose. E.g. "weave in the concept of a Toad without anyone noticing".