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Feedback comments for LD53
MasterProject's games and stats for all events →
| Timestamp | Since previous | Game | MasterProject's comment | |
|---|---|---|---|---|
| May 2 03:15:31 | Neo City Express | ♥ 5 | I never gave an all-5 rating to any game until now. My god, everything is just so good! The art is stunning, the music is catchy as all hell, the gameplay gimmicks are fun and innovative, and the writing, god, the writing! The game constantly throws all these absurd curveballs at the player, all within the context and narrative of the story. Talking about this game will make anyone sound insane - 'yeah, I crashed on stage 4 because I was double-dating on Tinder while driving sleep-deprived'. I love it, seriously, I love it. | |
| May 2 22:51:15 | 19h 35m | Machine Meltdown | ♥ 1 | Yep, like most commented here, the artstyle and colorwork of this game is superb. I did, however, find myself a bit frustrated, mostly due to the respawn happening before the tutorial, the boss' contact damage, and the relative lack of warnings before the robot's bullets attack, which is pretty strong. Still, I did have some fun during the fight, and the quality of the animations made the combat almost feel like a dance, which I always appreciate. |
| May 2 23:02:28 | 11m 13s | You Shall Not Deliver. | ♥ 1 | I'd describe the gameplay as... balanced. Not in the sense of game balance, but in the sense of control - having to control two things, each with one hand, feels really good to manage. On the other hand, I did find that the laser was a bit weak, and more often than not I preferred to stay in the middle of the screen instead of moving around with the laser. There's room for improvement, but overall, I liked the game. |
| May 11 22:05:33 | 215h 03m | The Blind Pig 🐷 | ♥ 1 | The artstyle, like everyone mentioned, is simply superb, wow! I did find the game confusing, though - many patrons mention stuff all the time and the time limit doesn't really afford me being able to write them down... so while I don't think the game's unfair, it does feel a bit arbitrary, even if it isn't. |
| May 11 22:17:51 | 12m 18s | Popcorn Odyssey | ♥ 1 | This game is actually pretty good - pacing feels good, mechanics are introduced in a fun and charming way, and the gameplay is placed on a sweet middle ground between dextrous platforming and puzzle-solving. Overall, I really like this game. |
| May 14 19:37:57 | 69h 20m | MailBeats ✉️🎶 | ♥ 1 | Hey, that was a load of fun! Simple and engaging game with good visuals, soundtrack and premise. Really enjoyed it. |
| May 14 19:46:34 | 8m 37s | The Mail(gun) man | ♥ 1 | Yep, I agree with the others - I'd have appreciated if there were some feedback regarding whether I hit the boxes or not, and also making the scoring system a bit more clear. That said, considering this was one of your first forays into 3D games, this was a quite decent entry. |
| May 14 20:05:34 | 19m 00s | Foxcrate | ♥ 1 | This is a great game, and fits the theme really well. Planning the boxes' positioning inside of the truck based on the location of their delivery target is just a great logistics puzzle. And the artstyle, music and sound effects all lend themselves to this wholesome, slice-of-life mood that accentuates the mundane yet charming nature of this task. I seriously love it. |
| May 15 23:41:32 | 27h 35m | Superstar Surgeon: a Sensitive Subject | ♥ 3 | This game is so fucking awesome, jesus. The artstyle has so much charm, and complements the absurd gameplay really well. And when he starts to sing, wow... that really caught me by surprise. Love it, love it. |
| May 15 23:59:27 | 17m 55s | Deliver to Whence you Came | ♥ 1 | Just as everyone mentioned before, I love the uniqueness of this mechanic. Not only that, but its natural, almost 'organic' feel, like you don't really have control over the slugs, and can only gesture towards the general direction where you want them to go... it really makes the game feel alive. The atmosphere, delivered expertly with its sound effects and soundtrack, is sublime. I loved this game. |