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Feedback comments for LD53
iggy lonely's games and stats for all events →
| Timestamp | Since previous | Game | iggy lonely's comment | |
|---|---|---|---|---|
| May 2 05:30:37 | Thou Lines | ♥ 3 | really interesting use of the theme, I dig the entry. | |
| May 2 05:50:27 | 19m 50s | GameTrain | ♥ 2 | Interesting idea though it was kind of confusing to understand everything you have to do, even with the Itch description. |
| May 2 05:57:04 | 6m 37s | Pizza runner | ♥ 1 | it's a neat game concept but it does feel a bit broken on occasions with me seemingly clipping through some floors and randomly flying with none of the controls communicating that |
| May 2 12:26:31 | 6h 29m | Death Delivery | ♥ 3 | It's a silly little game but it would be a bit more fun if you had some none clothing related distinction between female and male people. It kinda would give the player a small ego boost after being able to deliver with little to no hints revealed. To compensate, I think it would be great to reset the hint count after every correct kill |
| May 2 13:12:35 | 46m 04s | Message to the End | ♥ 2 | great art but I was kinda confused as to what was going on and when the game started becoming so depressing all of the sudden, I kinda felt like I completely lost touch witht the game. Maybe we listening to https://www.youtube.com/watch?v=IaqPAIPNyt8&list=RDIaqPAIPNyt8&start_radio=1 while playing ruined the intended mood but still, I feel like proper anticipation and a slightly more toned down response from the deliverant (maybe more shock with the existential crisis being a bit more subtle) would've made for a better experience. |
| May 2 13:36:50 | 24m 15s | Sign Here | ♥ 2 | I like the push and pull of the game but I feel like that especially with the slightly janky moving mechanic, a simple top down look with no obscuring walls would've been better since it's hard to sometimes notice a spot or two, making the game harder than possibly intended |
| May 2 14:31:29 | 54m 39s | Sabotage, Inc. | ♥ 2 | neat artstyle and idea, I wish the towers were stronger however. |
| May 3 11:51:53 | 21h 20m | eelBay | ♥ 3 | interesting concept, a bit frustrating to play however |
| May 3 12:07:55 | 16m 02s | De-Liverance of a God | ♥ 1 | I enjoyed the game a bit too much, especially since I was just clowning around instead of actually trying to fulfill the objective of the game. Since the dialogue isn't manually written but rather ai generated, I cannot help but to not really give the humor or mood a deserving score. |
| May 3 18:06:53 | 5h 58m | The long way around | ♥ 1 | interesting idea but I feel like the pong minigame is just padding |
| May 4 13:54:43 | 19h 47m | Very Good Happy Joy Play 3000 | ♥ 3 | comedy gold |
| May 6 19:10:00 | 53h 15m | Asteroid Miner | ♥ 1 | a bit too sensitive on the turning but still a classic ol game of asteroids, even without a score or proper life system |
| May 6 19:31:47 | 21m 47s | Neiro | ♥ 2 | neat concept, I feel like the movement is a bit too janky however. |
| May 16 11:53:16 | 232h 21m | The White Dude | ♥ 1 | neat idea, not fond of the artstyle clash, wish you either did all or none of the art doe |