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Gurtek

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TimestampSince previousGameGurtek's comment
May 6 07:29:53 Aerial Odyssey ♥ 2 After several attempts, I managed to complete 19 contracts ^^. There are times when you have to be very precise about the next action and the slightest gap results in the loss of the contract. I think a system where you choose your route and then validate the move would avoid this kind of problem (in case you do a post jam version). Anyway, congratulations on your work, the game is excellent!
May 6 14:17:00 6h 47m Ludum Dare 53 ♥ 0 I really like the "beginning of a new adventure" aspect of the game. The graphics and music were well chosen. As mentioned in the other reviews, the bombs are a bit annoying but after a few tries you get used to them. I found a few bugs: -If you move to the side. If you then press "attack" and release the movement key, the movement continues. -The game continues to run in the background on the game over screen (I hear the fairy appear) Small suggestion: visual and/or audio feedback should be added when the player hits an opponent/gains or loses health points I think you ran out of time. But once all the bugs are fixed, and the feedback suggestions are taken into account, the game will be really good! :D
May 6 14:31:20 14m 20s Pigeon Brigade ♥ 1 Very innovative concept. Some suggestions if the game continues to be developed: - Add an anti-mechanical unit: it can destroy tanks but is vulnerable to enemy infantry - Add a programmable pause time before the pigeon comes back to prevent it from being killed on the way back. - Added capture of a pigeon loft or a unit where pigeons can take off and return. This unit can only be controlled from the initial loft. This will allow for more complex puzzles. I hope this will be useful. I really enjoyed the game and would love to see what a "Delayed-Real Time Strategy Game" would look like with more development time!
May 8 15:21:56 48h 50m The Clockwork Express ♥ 2 I love the concept ! If the game continues to be developed, it would be handy to have crew members to give orders to as well as an indication of the current state of the structure. And the possibility to upgrade the train with the money earned.
May 9 11:51:13 20h 29m Astacus Mechanicus ♥ 1 Excellent game! After a lot of thinking (and the help of @untitled-studios's solution) I finally finished the assembly. Here it is 😁 : Capture.PNG
May 13 09:08:40 93h 17m The Pizza Shall Be Delivered ♥ 1 Nice game! I think the end of a level should show the time to beat to get the next rank. A bit like in Trackmania. For the grappling mechanic it's sometimes frustrating not to be able to control the character in the air but the physics are well done (I allowed it in my game if you want to test the feeling it can generate 😉).
May 14 14:35:53 29h 27m Bat Burglar ♥ 0 Nice game! I think you can make the locking mechanism more difficult because I managed to do all the puzzles without using the "ctrl" key.
May 14 14:46:11 10m 18s Deadwood Delivery Dash ♥ 2 Maybe the slow mode could be triggered more quickly. But otherwise the game is excellent!